Update (June 9th)
Ahead of its worldwide debut, Dune: Awakening has made a strong impression on Steam. Weekend concurrent player counts surpassed 117,000 users for the premium survival title (via SteamDB), indicating significant anticipation among prospective players.
Initial Report (June 6th)
While standard edition access launches globally next week, premium edition purchasers began experiencing the game 72 hours early. Early indicators suggest promising engagement:
- Initial reception appears promising. Steam concurrents reached 93,634 simultaneous players during early access – remarkable for a titles requiring additional purchase tiers.
- This marks Funcom’s most successful early access launch, outperforming Conan Exiles‘ previous record of 53,402 concurrent players.
- Initial technical hurdles impacted perceptions. Server connection problems led to predominantly negative reviews shortly after launch, though developers swiftly addressed these issues to stabilize reception.
- Private server hosting launched ahead of schedule, accelerating a feature originally planned for post-release deployment.
Review Evolution Demonstrates Player Approval
Player sentiment shows notable appreciation for Dune: Awakening, with 81% of Steam evaluations being favorable – classified as “Very Positive” by the platform.
Developers outlined upcoming developments, confirming expanded server capacity arriving June 10th alongside global launch. Monetization strategy emphasizes base game sales and traditional expansion packs over microtransactions or subscriptions, supported by complimentary content updates.
Pricing remains set at $49.99 for Standard Edition, $69.99 (Deluxe), and $89.99 (Ultimate) through Steam.