Categories Game Guides

RimWorld Odyssey Starting Scenario Guide

The primary starting scenario in RimWorld Odyssey, The Gravship, introduces players to the DLC’s mobile base mechanics. This scenario begins with a small spacecraft equipped with early Gravtech, limited colonists, and essential supplies. You can play it as designed, modify its parameters, or create entirely new scenarios using the built-in editor.

Default Gravship Scenario Overview

This setup provides a balanced challenge with:

  • A minimal crew of colonists
  • A functional Gravship base
  • Preliminary Gravtech research completed
  • Pre-installed ship components (engine, thrusters, fuel tank, and control console)
  • A compact map with salvage opportunities
  • An ongoing mechanoid pursuit creating time pressure

The mechanoid chase encourages strategic mobility and efficient resource management. To disable this threat, simply remove the event from the Scenario Editor while retaining other features.

Building Custom Gravship Scenarios

Key Setup Steps

  • Set Arrival Method: Gravship in the editor (provides vacuum suits)
  • Manually add a Grav Engine and substructure tiles via Dev Mode

Example Custom Configuration

  • Colonist selection: 6 from 8 candidates
  • Initial health conditions: Mild malnutrition
  • Reduced starting food reserves
  • Includes silver for early trading

Scenario Customization Tips

  • Power Systems: Prioritize solar panels/batteries over wind turbines for orbital use
  • Structural Planning: Use hull walls to maintain atmospheric integrity
  • Research Focus: Early investment in power generation and farming tech
  • Launch Preparation: Stockpile 200+ chemfuel for extended travel

FAQ: RimWorld Odyssey Starting Scenarios

  • Default scenario name: The Gravship
  • Disabling mechanoids: Remove event via Scenario Editor
  • Ship creation: Must be manually built unless using default scenario
  • Flight requirements: Engine, console, thrusters, substructure, fuel
  • Colonist count: Adjustable in editor settings