Capcom’s latest entry faces intense backlash despite strong sales
While Monster Hunter Wilds surpassed 10 million copies sold and shattered Steam records, its reputation has nosedived. Recent Steam reviews show only 19% positivity, with the overall score plummeting below 60% as of June 20. The concurrent player count has also fallen behind 2018’s Monster Hunter: World, with Wilds peaking at 16,900 players versus World’s 26,000.
Unresolved issues fuel discontent
- Persistent launch flaws: Criticisms center on unchanged problems: lackluster content, poor optimization, and Denuvo DRM complaints.
- Hardware hurdles: Even high-end PCs struggle, while Linux users face severe graphical glitches requiring GPU spoofing and mods for basic functionality.
- Developer silence: Capcom hasn’t addressed core complaints through patches or communication.
Players lament missing features and inflated pricing
Reviews highlight:
- “Simplified combat” and an “empty world” despite open-world claims
- Mission-based loading screens instead of true open-world exploration
- Unstable online multiplayer functionality
- A $70 price tag criticized as excessive compared to World’s richer content library and frequent discounts
One scathing review dubbed it “the most expensive downgrade in gaming history.” Critics also note missing mobility mechanics from Monster Hunter Rise and a story-driven structure that hampers sandbox gameplay.
FAQ
- Current Steam rating? Under 60% overall, with 19% recent positivity.
- Are fixes coming? No major updates or fixes announced to date.
- Comparison to World? Players cite World’s superior content-to-cost ratio and performance.
- Open-world authenticity? Uses segmented zones with loading screens, not true open-world.
- Linux compatibility? Requires extensive modding to resolve critical graphical issues.