Within the realm of Destiny 2, six-player raids serve as ultimate tests demanding precision and teamwork. These high-stakes missions debut periodically, challenging participants through intricate mechanics. Below is a chronological overview of these activities, detailing their launch timelines, power thresholds, adversaries, and exclusive rewards.
Comprehensive timeline of Destiny 2 raids
Bungie’s development strategy typically introduces both new and remastered raids annually, updating legacy content with fresh twists. The following grid organizes key details about each raid experience, sorted chronologically from most recent to earliest appearances.
Raid | Power | Release date | Season | Enemies | Exotic Weapon |
---|---|---|---|---|---|
The Desert Perpetual | Unknown | July 15, 2025 | The Edge of Fate | Unknown | Unknown |
Salvation’s Edge | 1965 | June 7, 2024 | The Final Shape / Echoes | Vex, Dread, Taken | Euphony |
Crota’s End | 1790 | September 1, 2023 | Season of the Witch | Hive | Necrochasm |
Root of Nightmares | 1770 | March 10, 2023 | Lightfall / Season of Defiance | Cabal | Conditional Finality |
King’s Fall | 1550 | August 26, 2022 | Season of Plunder | Hive, Taken | Touch of Malice |
Vow of the Disciple | 1520 | March 5, 2022 | The Witch Queen / Season of the Risen | Hive, Scorn, Taken | Collective Obligation |
Vault of Glass | 1300 | May 22, 2021 | Season of the Splicer | Vex | Vex Mythoclast |
Deep Stone Crypt | 1220 | November 21, 2020 | Beyond Light / Season of the Hunt | Fallen | Eyes of Tomorrow |
Garden of Salvation | 940 | October 5, 2019 | Shadowkeep / Season of the Undying | Vex | Divinity |
Crown of Sorrow | 740 | June 4, 2019 | Season of Opulence | Hive | Tarrabah |
Scourge of the Past | 640 | December 7, 2018 | Season of the Forge | Fallen | Anarchy |
Last Wish | 550 | September 14, 2018 | Forsaken | Taken | One Thousand Voices |
Spire of Stars | 370 | December 5, 2017 | Warmind | Cabal | N/A |
Eater of Worlds | 300 | December 5, 2017 | Curse of Osiris | Cabal, Vex | N/A |
Leviathan | 270 | September 13, 2017 | Base game | Cabal | Legend of Acrius |
Information in this table draws from Destinypedia as a reference.
The suggested difficulty tier usually mirrors seasonal power ceilings, with contest modes restricting upgrades. Enemy diversity shows Cabal and Hive dominating raid narratives, while newer factions like Scorn appear less frequently. Many early raids now exist in archival status, unavailable for play. Future expansions may reintroduce these experiences with updated mechanics, as Bungie continues evolving the game’s endgame landscape.