Sonka Studios has unveiled a fresh gameplay preview for their atmospheric survival horror title Holstin during the Future Games Show, accompanied by an announcement that a two-hour preview build is currently accessible here.
This experimental build delivers the complete introductory segment of the game, contrasting with prior trial versions that centered around particular gameplay aspects. Players can now experience the narrative setup in its entirety rather than isolated systems.
Blending psychological tension with survival elements, Holstin employs dynamic 2XD rendering technology to fluidly transition between camera angles within three-dimensional pixel-art environments. The story unfolds in 1990s-era Poland within the remote settlement of Jeziorne-Kolonia, where protagonist Tomasz struggles to survive as one of few remaining human residents amidst an epidemic transforming others into grotesque, amorphous entities.
The development team plans multi-platform distribution across PlayStation, Xbox, Nintendo, and PC systems. A crowdfunding initiative is expected to commence later in 2025 to support final production phases.
Recent years have witnessed numerous indie horror titles achieving critical acclaim through retro-inspired aesthetics, including notable entries like Signalis and Crow Country. These projects demonstrate how constrained visual styles can amplify tension and environmental storytelling.
With its innovative perspective-switching mechanics and oppressive atmosphere, Holstin appears poised to join this celebrated roster pending successful execution of its horror elements upon release.