The Unreal Engine 5-powered preview for The Witcher 4 showcased impressive technical capabilities, prompting discussions about hardware requirements. Following speculation from CD Projekt Red developer Marcin Lukanski regarding possible graphical reductions, director Sebastian Kalemba reassured fans with a simple Polish response: “Spokojnie” (“Don’t worry” in English).
This brief response implies the team remains committed to preserving visual quality. Notably, the demonstration maintained smooth performance at 60 frames per second on standard PlayStation 5 hardware.
While developers clarify this early build doesn’t represent final visuals, some enthusiasts speculate the title might target next-gen consoles like PlayStation 6. Such concerns stem partly from previous technical challenges, particularly Cyberpunk 2077’s notorious performance struggles on last-generation systems.
Industry analysts, including IGN, anticipate the RPG will launch for current platforms (PS5/Xbox Series X|S) alongside future consoles. CD Projekt Red currently estimates a 2027 release window at the earliest, though potential development hurdles could push this to 2029 or beyond.
Given typical console cycles spanning approximately seven years, new hardware from Sony and Microsoft might emerge around the game’s projected launch timeframe. Current-generation systems already approach their fifth year on the market.
Despite its distant launch horizon, the project already earned recognition – its debut trailer created through collaboration between CD Projekt RED and Platige Image received the Gold Cube honor at ADC Awards 2025.