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The Hell is Us open-world requires a $2,000 GPU to achieve 30 fps in 4K. Players tested the demo and shared their feedback.

Rogue Factor and Nacon have unveiled an initial preview version of their fantasy-action hybrid title Hell Is Us, set in a stylized open world blending modern and mystical elements. Early reactions provide insight into its reception.

  1. Steam data shows 3,748 concurrent users engaging with the trial during peak hours, indicating solid initial interest.
  2. Technical hurdles plague the preview build, particularly affecting owners of newer Nvidia GPUs during cinematic playback.
  3. A forthcoming update aims to resolve these issues. In the interim, players are advised to disable upscaling technologies (DLSS/FSR/XeSS) and reduce graphical presets. These adjustments only apply to introductory sequences, after which settings can be restored.

Community feedback on experimental build

Forum discussions reveal cautious optimism among testers. The game’s atmospheric world design earns praise, while combat mechanics show promise despite needing refinements to impact feedback and enemy variety. Some players noted room for animation improvements.

Performance evaluation remains focal, given notable hardware demands (via 3Djuegos) suggesting premium GPUs like RTX 4090 needed for 4K/30FPS. Developers clarify these numbers represent worst-case scenarios, with actual performance often exceeding baseline expectations through dynamic optimization.

Hell is Us open world requires a $2,000 graphics to achieve 30 fps in 4K. Players played the demo and shared their verdict - picture #1

Forum analysis suggests technical performance generally meets expectations, particularly notable given the challenges of Unreal Engine 5 implementations in expansive environments. Reception indicates stable frame rates across varied hardware configurations.

Hell Is Us launches September 4 for current-gen consoles and PC. The title’s $49.99 pricing tier positions it as a mid-range release.