Categories Gaming

New PS5 System Update Finally Resolves Major VRR Problem

Yesterday’s PlayStation 5 firmware upgrade delivered an unannounced resolution to a persistent VRR (Variable Refresh Rate) problem affecting select titles, complementing the interface tweaks outlined in official release notes.

First highlighted by users on the r/PS5 community, Sony later verified through Digital Foundry that the patch eliminates frame pacing glitches in 120Hz titles with uncapped frame rates, including recent releases like Horizon Forbidden West Remastered and Baldur’s Gate 4. Notably, this rectification also impacts non-120Hz titles utilizing the console’s 48-60Hz VRR range, resolving extended play freezing in Elden Ring reported under previous firmware versions. The silent nature of this critical fix contrasts with Xbox Series consoles’ historically smoother VRR implementation, though PS5 now appears to match this functionality.

Sony’s team reached out to confirm recent firmware resolves the persistent VRR stutter. Planning to verify these improvements during our next hardware analysis cycle.

— Digital Foundry (@digitalfoundry.bsky.social) June 5, 2025 at 9:47 AM

While the update largely focused on refinements rather than new additions—enhancing message organization and dashboard navigation—it follows April’s more feature-rich patch. That earlier version revived nostalgic interface themes celebrating PlayStation’s three-decade legacy and expanded audio customization through its sound prioritization tool for multiplayer sessions.