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Wildgate Best Weapons | Guns Tier List

In Wildgate, the top weapons are AIM-e and The Doctor. Their dominance comes from unique traits: AIM-e locks onto enemies for precision, while The Doctor heals allies and switches to offense when required. For consistent damage output, Beam Rifle and MK2 Blaster also excel.

S Tier Weapons

  • AIM-e: Tracks enemies automatically and fires three-round bursts. Ideal for players prioritizing accuracy without manual aiming.
  • The Doctor: Restores teammate health via an auto-locking beam. Alternate fire mode delivers finishing blows in chaotic battles.

A Tier Weapons

  • Beam Rifle: Dominates at long range. Charged shots and headshot bonuses reward precision.
  • MK2 Blaster: Full-auto versatility with impressive range and headshot damage. A reliable primary for any scenario.

B Tier Weapons

  • Surefire: Rapid-fire sidearm with accuracy incentives. Pairs well with aggressive playstyles.
  • Sidelong: Pierces cover with wide projectiles. Break defensive setups using creative positioning.

C Tier Weapons

  • Sonic Boom: Devastates in close quarters with triple projectiles. Requires ambush tactics or tight spaces.
  • Painter: High fire rate and ammo capacity, but suffers from poor accuracy. Effective only at very close ranges.

D Tier Weapons

  • Double Whammy: Excels against ships and area denial via fire damage. Weak in direct player combat.

FAQ

  • What is the best weapon for beginners?

    AIM-e’s tracking shots and burst fire simplify aiming, making it perfect for new players.

  • Which Wildgate weapon is best for support players?

    The Doctor tops support roles with its healing beam and offensive capabilities.

  • Are unlockable weapons stronger than starting weapons?

    Unlockables offer niche playstyles, but core weapons like AIM-e and MK2 Blaster remain competitive.

  • What is the best secondary weapon?

    Surefire’s rapid fire and headshot rewards make it the top secondary choice.