Splitgate 2: Player Modes Overview
Splitgate 2 offers a variety of gameplay modes catering to different preferences, from fast-paced action to strategic map-building.
Arena Mode
- Type: 4v4 competitive matches
 - Details: Focuses on quick, tactical portal combat with tight maps.
 - Player Count: 8 total (4v4)
 - Maps: Bypass, Eden, Frontier, Ozone, Zenith, Stadium, Core
 
Team Deathmatch (TDM)
- Type: Classic kill-oriented gameplay
 - Details: Round-based system with teams racing to 25 kills.
 - Player Count: 4v4
 - Objective: Reach the kill target first
 
Takedown Mode
- Type: Round-based tactical elimination
 - Details: Increasing respawn delay after each death; focus on strategy.
 - Player Count: 6–8 total (likely 3v3 or 4v4)
 - Maps: 4 Simulation maps
 
Onslaught Mode
- Type: Large-scale warfare
 - Details: Chaos mode with massive maps and constant battles.
 - Player Count: Up to 24
 - Maps: Glacier, Drought, Fracture
 
Firecracker Mode
- Type: Search-and-destroy with respawns
 - Details: Fast-paced bomb-planting objective mode.
 - Player Count: 4v4
 - Objective: Plant or defuse the Firecracker device
 
Splitball Mode
- Type: Capture and control
 - Details: Teams fight for a ball to score points over time.
 - Player Count: 4v4
 - Objective: Hold the ball to gain points
 
Domination Mode
- Type: Zone control
 - Details: Capture and hold multiple zones to earn points.
 - Player Count: 4v4
 - Objective: Hold two or more zones to win
 
Hotzone Mode
- Type: Objective-based brawls
 - Details: Teams fight for rotating central zones.
 - Player Count: 4v4
 - Objective: Capture and hold zones to win rounds
 
Lockdown Mode
- Type: Total zone control
 - Details: Requires capturing all zones simultaneously.
 - Player Count: 4v4
 - Objective: Capture and lock down all three zones to score
 
The Lab
- Type: Creative map building
 - Details: Build and test custom maps with up to 15 friends.
 - Player Count: Up to 16
 - Mode Type: Co-op map creation
 
