The limited-time Takeover event in Murderers VS Sheriffs Duels introduces fresh objectives and exclusive prizes. While these missions may initially appear challenging, dedicated players can master them within a few attempts.
This walkthrough offers strategic solutions to complete all event tasks efficiently while maximizing your rewards.
Complete List of Takeover Challenges
Three primary missions await participants upon entering the event zone:
- Achieve victories using firearms, melee weapons, and ranged blades in separate matches
- Earn MVP status in team-based competition
- Secure consecutive wins in group battles

Triple Threat Victories
- Melee Elimination: Land close-range blade strikes
- Projectile Finish: Master mid-air knife throws using proper controls
- Ballistic Takedown: Execute precise firearm shots as law enforcement
Each elimination type requires completion in different matches for validation.
Earning Team MVP Honors
- Join squad-based matches through team queueing
- Prioritize high elimination counts and tactical survival
- Maintain aggressive yet strategic positioning
Back-to-Back Team Success
- Coordinate tactics with squad members
- Focus on objective-based play for sustained success
- Reset progress after losses to maintain streak requirements
Efficiency Strategies




- Hone projectile accuracy in custom practice sessions
- Utilize dynamic movement patterns to avoid eliminations
- Collaborate with reliable teammates for consistent group success
Successfully completing these missions grants exclusive Takeover rewards. Maintain tactical awareness and adapt strategies for optimal event performance.
Player Questions Answered
Event Activation Process
Initiate event participation through the designated Takeover zone interface.
Multi-Match Requirement
Individual victories using specific weapons are required across separate engagements.
MVP Qualification Criteria
Earn top combat metrics including eliminations and strategic impact.
Solo Participation Limitations
Weapon-specific objectives permit solo play, while team achievements require group coordination.