In Pokémon Legends Z-A, players confront a powerful Water/Psychic-type Mega Starmie during Main Mission 34. Before engaging this foe, trainers must first battle Philippe from the Rust Syndicate, who commands Steelix, Scizor, Aggron, and Mega Skarmory. Emerging victorious against Philippe grants access to the climactic showdown with the enhanced celestial Pokémon.
Overcoming Mega Starmie in Legends Z-A

Mega Starmie’s Capabilities
Base attributes for this formidable opponent include:
- Speed: 120
- Special Defense: 105
- Special Attack: 130
- Defense: 105
- Attack: 140
- HP: 60
Vulnerabilities exploit:
- Dark
- Ghost
- Bug
- Electric
- Grass
Defensive advantages include:
- Steel
- Psychic
- Fighting
- Ice
- Water
- Fire
Battle Dynamics
At level 59, Mega Starmie utilizes rapid Water Jet attacks and close-range Zen Headbutt maneuvers. Combatants should prioritize evasion patterns and maintain mid-range positioning. The creature’s assault frequency escalates as its health diminishes, necessitating ample recovery items for sustained engagement.
Optimal Team Composition




Grass-type Pokémon provide dual benefits of amplified damage output and water resistance, while Dark-types counter the Psychic element effectively. Despite Lida’s assistance with water-based allies, her limited type variety reduces her combat utility.
Mega Evolution Strategy
Collect Mega Power orbs dropped during combat to activate temporary Mega Evolution through the Mega Ring interface. Sustaining this enhanced state requires continuous orb collection. Post-battle success rewards trainers with Starminite, enabling future Mega transformations for Starmie.



