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PEAK Energy Drink Item Guide

The Energy Drink in PEAK grants climbers a temporary speed boost for rapid ascents, but this advantage comes at a cost. Once the effect fades, users experience lethargy that hinders stamina regeneration.

Key Effects

  • Temporary Speed Increase: Enhances climbing velocity during critical moments like races or escapes.
  • Aftermath: Triggers a drowsy state that slows stamina recovery post-boost.

Ideal Usage Scenarios

  • Short, intense climbs requiring quick bursts of speed
  • Emergencies where immediate vertical progress outweighs stamina concerns
  • Situations with access to Cure-All items or secure resting spots

Managing the Crash

  • Use Cure-All immediately after boost expiration for instant recovery
  • Seek shelter at pitons or safe zones if without antidotes
  • Avoid combining with other status effects like poisoning or frostbite

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FAQ

Q: What does the Energy Drink do in PEAK?

It boosts climbing speed temporarily, followed by a stamina-impairing drowsy status.

Q: How long does the drowsy effect last?

Comparable to a snowstorm’s freezing duration. Cure-All negates it instantly.

Q: Should I use Energy Drinks in solo runs?

Only with a Cure-All or planned rest stops. The debuff can be lethal if unprepared.

Q: Can I stack multiple Energy Drinks?

No. Additional uses during drowsiness only reset the debuff timer.

Q: Where do I find Energy Drinks?

Randomly located in luggage bags across the island.