In PEAK, the Chain Launcher is a mobility tool that constructs flat, temporary bridges between two surfaces. It’s ideal for traversing wide gaps where climbing or standard jumps aren’t feasible.
Key Functions
Horizontal Pathway Creation
Aiming at a solid surface fires a chain that forms a walkable bridge, bypassing obstacles or hazards. This mechanic lets players:
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Cross chasms too wide for jumps
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Avoid stamina-draining climbs
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Assist teammates in precarious areas
Note: The chain only activates if both connection points are stable surfaces.
Chain Launcher vs. Rope Cannon
Choosing the Right Tool
– Chain Launcher: Best for lateral movement between cliffs, gaps, or hazardous zones
– Rope Cannon: Designed for vertical ascents/descents
Strategic Applications
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Environmental hazards: Create safe paths over spikes, lava, or enemy swarms
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Team support: Bridge inaccessible areas for squadmates
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Resource conservation: Preserve stamina for critical moments
Related Guide: Complete PEAK Equipment Breakdown
FAQ
Q: Primary function of the Chain Launcher?
Creates horizontal traversal routes between anchored points.
Q: Vertical mobility possible with this tool?
No – it exclusively facilitates lateral movement.
Q: Inventory management considerations?
Occupies one equipment slot; prioritize usage in gap-heavy zones.
Q: What causes chain deployment failure?
Missing a solid anchoring point on either end.
Q: Key difference from Rope Cannon?
Rope Cannon enables vertical climbing, while Chain Launcher focuses on horizontal connections.