Categories Game Guides

Only 37% of U.S. Gamers Buy 3+ New Games Annually

Recent data from Circana reveals a significant trend: most U.S. gamers now purchase fewer new titles annually, reflecting changing priorities in how entertainment budgets are spent.

Shifting Purchase Habits

  • Only 37% of players buy more than two new games per year
  • Avoiding full-price launches and relying on existing libraries has become common
  • 33% rarely make new purchases, prioritizing free updates or subscription catalogs

Factors Driving the Change

  • $70 price tags make single-game purchases financially prohibitive for many
  • Subscription services initially lowered barriers but now face rising costs, reducing perceived value
  • Hardware expenses (consoles, accessories) compound budget pressures

The Time Investment Problem

  • Modern games often require 50+ hour commitments with ongoing updates
  • Titles like Baldur’s Gate 3 demonstrate that deep engagement trumps frequent new purchases
  • Players increasingly prefer fewer games offering lasting experiences

Industry Implications

  • Studios likely to prioritize established franchises and remasters to minimize risk
  • Niche developers may thrive by focusing on innovation and respect for players’ time