Mycopunk can be played solo, but it’s uniquely challenging. Designed primarily for 4-player co-op, the game doesn’t balance or promote solo gameplay. Key limitations include:
- No offline mode
- No AI companions
- No enemy scaling for single players
Despite this, solo runs are achievable with proper preparation for heightened difficulty.
Setting Up a Private Lobby
To play solo, follow these steps:
Step 1: Access Socials Menu
From the main hub, open your Inventory and switch to the Socials tab.
Step 2: Join a Crew
Select Join a Crew to adjust matchmaking settings.
Step 3: Set Visibility to Private
Change visibility from Public to Private to prevent matchmaking.
Step 4: Launch Mission
Queue for a mission to start solo—no players will join mid-game.
Solo Challenges
Enemy density and mechanics remain unchanged for solo players:
- Full enemy waves as if playing with four players
- No adjustments to ammo/health pickups
- Instant death when downed (no revival)
You’ll lack essential team synergies like aggro management or objective coverage support.
Solo Survival Strategies
Optimal Class Choices
- Bruiser: Tanky class with crowd control via Hard-Light Shield
- Glider: Mobile damage-dealer with self-healing rockets
- Avoid: Scrapper and Wrangler (reliant on team support)
General Tips
- Lower difficulty until gear/upgrades improve
- Prioritize upgrades for survivability and damage
- Memorize map layouts for spawn points and resource locations
- Exploit verticality—enemies struggle with elevation
FAQ
Q: Does Mycopunk have a solo mode?
No dedicated mode, but setting your lobby to private lets you play solo.
Q: Are enemies scaled down when playing solo?
No. Enemy numbers and health stay the same as if you had 4 players.
Q: Do you get AI teammates?
No. There are no bots or helpers. You’re fully solo.
Q: Can you revive in solo?
No. If you go down, the run ends.
Q: Which class is best for solo?
Bruiser is best for defense. Glider is best for mobility and healing.
Q: Can you play offline?
No. Mycopunk requires an internet connection at all times.