In Monster Train 2, Corruption is a devastating mechanic that demands your attention. Unlike temporary debuffs, it:
- Stacks indefinitely
- Deals escalating damage to units each combat round
- Spreads via enemy deaths or boss abilities
Ignoring it guarantees defeat, but understanding its mechanics can turn the tide.
Understanding Corruption Mechanics
- Applied primarily when enemies die, targeting your front unit
- Certain bosses inflict it globally or per floor
- No traditional counters: Cannot be cleansed or stopped
Why Players Struggle With Corruption
- Decimates strategies relying on single-floor setups or low unit counts
- Ignores defensive mechanics like stealth
- Bosses like Dominion Seraph can apply 2–3 stacks instantly to your entire party
Effective Corruption Countermeasures
- Disposable units: Use 0-cost or Endless units as sacrificial shields
- Multi-floor defense: Distribute units across levels to dilute damage
- Sustain strategies: Prioritize armor, regeneration, and healing tools
- Utility cards: Leverage repositioning, silence, and attack-stalling effects
- Adaptive drafting: Avoid glass-cannon builds when facing Corruption Seraph
FAQ
Q: What’s the best way to deal with it?
Use endless or cheap units to absorb it, spread your team across multiple floors, and draft sustain tools.
Q: Does stealth stop corruption damage?
No, stealth doesn’t block the passive damage from corruption.
Q: How does corruption get applied?
Most enemies apply it when they die, usually to the front unit. Some bosses apply it globally.
Q: Can you remove or cleanse corruption?
No, once a unit has corruption, it can’t be cleansed or healed away.
Q: What does corruption do in Monster Train 2?
It deals damage over time to your units based on how many stacks they have.