Open-World Freedom Post-Campaign
- Unlocked after completing the main story, Free Roam mode grants unrestricted access to the 6×6 km city of Redrock.
- No missions or objectives—just pure exploration, combat, and experimentation. Areas include:
- Downtown districts
- Suburban outskirts
- Expansive desert regions
- Summon vehicles instantly without visiting garages.
Introducing the Preacher
- You don’t play as Jacob Diaz—Free Roam features the Preacher, a new character separate from the campaign’s narrative.
- This design avoids story conflicts and encourages creative gameplay.
Redrock’s Dynamic Sandbox
- Engage with spontaneous gang encounters or explore freely.
- Distinct districts offer varied environments:
- Population density shifts between zones
- Unique vehicle and atmospheric details per area
Future Expansion Plans
- Current focus: open-world sandbox with no story content.
- Confirmed post-launch updates:
- New features and activities
- Potential multiplayer integration
Build.MindsEye Integration
- PC-exclusive creative tools: manipulate props, enemies, and script logic using dev-tier systems.
- Console players receive monthly content updates via Play.MindsEye.
FAQ
Q: Will Free Roam get updates?
Yes, the developers confirmed more features, content, and possibly multiplayer are coming post-launch.
Q: Can you use Build tools in Free Roam?
Yes, on PC you can access Build.MindsEye in any area. Console support is planned later.
Q: Is there anything to do in Free Roam besides explore?
You can fight local gangs and interact with the environment, but there are no missions or objectives yet.
Q: Can you play as Jacob Diaz in Free Roam?
No, Free Roam puts you in control of the Preacher, a different character.
Q: How do you unlock Free Roam mode in MindsEye?
You unlock Free Roam after finishing the main story. It becomes available as a separate mode.