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MegaBonk Rarities Guide | Item Rarities Explained

Understanding item rarities in MegaBonk is key to optimizing your strategy. Rarity determines an item’s power level, unlock conditions, and impact on gameplay. For reference, check the full item list with rarities here.

Rarity Tiers Explained

  • Default: Starter items with basic effects (e.g., Clover for Luck).
  • Common: Early-game boosts like Crit Chance or Attack Speed.
  • Rare: Unlock via specific challenges; add unique utilities.
  • Epic: High-scaling mechanics for late-game strategies.
  • Legendary: Game-breaking power tied to elite achievements.

Default Items

Available from the start, these provide foundational stats but lack synergy. Examples include Gym Sauce (flat damage) and Bubble Shield (damage reduction).

Common Items

Unlocked through simple objectives (e.g., reaching level 5 in a skill), Commons offer direct stat improvements to speed, damage, or survivability.

Rare Items

Require tougher tasks like defeating minibosses. Items like Echo Shard (XP farming) or Phantom Shroud (stealth damage) introduce specialized mechanics.

Epic Items

Demand late-game milestones (e.g., surviving Final Swarms). They grant transformative effects like stat conversion or explosive on-hit triggers.

Legendary Items

Reserved for top-tier achievements (e.g., flawless boss clears).**Za Warudo** (time manipulation) and **Chonkplate** (massive survivability) can single-handedly dominate runs.

Why Rarity Matters

Rarity shapes progression:
Defaults/Commons: Build consistency.
Rares/Epics: Enable advanced synergies.
Legendaries: Define victory conditions.

FAQ

How many rarities exist?

Five: Default, Common, Rare, Epic, Legendary.

Are Default items bad?

No—they’re reliable but lack late-game scaling.

Best rarity for endgame?

Legendaries dominate, but Epics provide critical scaling.