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Max Power cap – Destiny 2

With every major update, the game introduces higher Power thresholds, maintaining a consistent pattern across all content releases. Early iterations featured a maximum of 300 Power (305 enhanced), but current capabilities far exceed those benchmarks. Enthusiasts consistently seek updated progression milestones for various caps with each expansion. Lightfall continues this tradition by pushing limits further.

Revised July 14, 2025.

Season 27 Power Thresholds

Three Guardians pose in Trials of Osirirs armor

Power thresholds evolve with major content drops. Earlier systems incorporated character levels, but current progression focuses solely on gear scores. Recent updates establish 450 as the current pinnacle target. Historical benchmarks reflect continuous growth through expansions.

Power Progression History
Content Soft Cap Powerful Cap Pinnacle Cap
The Edge of Fate 200 300 450
Heresy 1960 2010 2020
Revenant 1950 2000 2010
The Final Shape 1940 1990 2000
Season of the Wish 1750 1800 1810
Season of the Witch 1750 1800 1810
Season of the Deep 1750 1800 1810
Lightfall / Season of Defiance 1750 1800 1810
Season of the Seraph 1530 1580 1590
Season of Plunder 1520 1570 1580
Season of the Haunted 1510 1560 1570
The Witch Queen / Season of the Risen 1500 1550 1560
Season of the Lost 1270 1320 1330
Season of the Splicer 1260 1310 1320
Season of the Chosen 1250 1300 1310
Beyond Light / Season of the Hunt 1200 1250 1260
Season of Arrivals 1000 1050 1060
Season of the Worthy 950 1000 1010
Season of Dawn 900 960 970
Shadowkeep / Season of the Undying 900 950 960
Season of Opulence 750
Season of the Drifter 700
Season of the Forge 650
Forsaken / Season of the Outlaw 500 600
Moments of Triumph event 400 405 (with mods)
Warmind 340 380 385 (with mods)
Curse of Osiris 330 335 (with mods)
Destiny 2 base game 300 305 (with mods)

Seasonal artifacts previously contributed to Power progression through XP, but recent changes limit their role to providing temporary abilities. While earlier expansions allowed over-leveling via artifacts, current systems focus on gear-based progression up to activity-specific ceilings.


Advancing Your Power

Combat effectiveness hinges on gear score averages, where higher-tier equipment elevates overall capability. Initial progression involves completing campaigns and standard activities until reaching baseline thresholds. Subsequent advancement requires targeted engagement with high-value missions offering superior rewards.

Post-baseline progression emphasizes weekly challenges yielding improved gear. Endgame activities like raids and competitive modes provide the final tier of equipment necessary for peak performance. Cross-character progression ensures benefits from primary character development carry over to alternates.


Team Power Dynamics

Image shows Fireteam Power with the Power Leader raising the Power of the group

Recent updates introduced group scaling where the highest-level member temporarily elevates teammates’ effectiveness. This quality-of-life improvement allows diverse groups to tackle challenging content while maintaining individual progression incentives. Reward acquisition remains tied to personal achievement levels despite temporary boosts.


Power in Activities

An activity in Destiny 2 showing that the Power has been disabled

Content accessibility varies between Power-enabled and disabled modes. Enabled activities scale effectiveness up to predefined limits, maintaining challenge while rewarding preparation. Disabled modes emphasize skill over preparation, creating equal footing for all participants.


Historical Progression Systems

  • Original release: Level 20
  • Curse of Osiris: Level 25
  • Warmind: Level 30
  • Forsaken: Level 50

As the game evolves, progression systems prioritize accessibility and engagement through streamlined mechanics. Future updates will likely maintain this focus while introducing fresh challenges for seasoned players.