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Mario Kart World update Ver 1.2.0 patch notes

A new version, 1.2.0, is now available for Mario Kart World, introducing various adjustments. One key addition is the ability to disable CPU opponents in solo VS races, while collectors can enjoy visual confirmation when obtaining all in-game items.

Version 1.2.0 adjustments overview

Details regarding these modifications were shared by Nintendo through their official channels. Key changes include:

Mario Kart World racing scene

Gameplay modifications

  • Adjusted wheel spin animation timing during premature acceleration
  • Improved lap-based course selection frequency in local multiplayer modes
  • Enhanced item distribution patterns for non-chaotic rule sets
  • Modified CPU difficulty settings for non-combat scenarios
  • Implemented visual indicators for complete collectible sets in exploration mode
  • Added spectator controls for battle modes across online and local networks
  • Introduced timing displays between matches in competitive modes
  • Enabled replay functionality post-ghost data downloads
  • Expanded item rule customization with mushroom-exclusive options
  • Added CPU-free option for solo VS races

Technical adjustments

  • Resolved rendering glitches on multiple racecourses
  • Addressed collision detection anomalies in environmental objects
  • Corrected scoring miscalculations in team-based wireless matches
  • Fixed input recognition issues during specific menu transitions
  • Improved vehicle physics during aerial maneuvers
  • Resolved item display inconsistencies during activation
  • Corrected pathfinding errors in smart steering functionality
  • Fixed respawn point miscalculations in battle arenas
  • Addressed power-up interaction conflicts with terrain geometry
  • Resolved network synchronization problems with boost panels

To implement these changes, ensure your game client is fully updated. Additional guidance for item collection can be found through community-created resources.