Mage Arena features diverse creatures with distinct behaviors. Some pose threats, while others serve functional or atmospheric roles. Below is a breakdown of currently known entities:
- Giant Toad:
- Habitat: Frog Bog
- Behavior: Ambushes players with a lethal tongue attack. Retreats when attacked.
- Gnome:
- Habitat: Gnome Forest
- Neutral traders. Killing them triggers panic but no retaliation.
- Gnome Carrier:
- Spawns after claiming resource areas. Transports goods to your castle. Drops carried resources on death.
- Knight:
- Habitat: Cemetery
- Shares lore about Excalibur before dying.
- Lich:
- Habitat: Cemetery/Mausoleum
- Hostile spellcaster using fireballs and door manipulation. Deadlier than skeletons.
- Raven:
- Decorative birds that flee when approached. No combat role.
- Red Wizard:
- Habitat: Fire Castle (primary)
- Respawns and casts aggressive spells. Low health but high damage potential.
- Skeleton:
- Habitat: Cemetery/Mausoleum
- Pursues relentlessly after waking. Remains mobile even when dismembered.
FAQ
- Can you trade with hostile creatures?
- Are there purely decorative NPCs?
- Do any enemies drop loot?
- Do enemies respawn?
No. Only neutral gnomes can trade.
Yes. Ravens and environmental elements exist solely for ambiance.
Only Gnome Carriers drop resources on death.
Red Wizards respawn. Most others do not.