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Mage Arena Freeze Spell Guide (Steam Game)

The Freeze spell in Mage Arena prioritizes battlefield control, delivering both damage and a temporary stun effect. Players launch a rapid projectile that encases targets in ice, immobilizing them briefly.

Mechanics

Upon casting, Freeze sends out a small, fast-moving projectile. Successful hits deal minor damage and trap enemies in ice, halting all movement and actions. This disruption is ideal for countering fleeing opponents or halting aggressive advances.

Strategic Applications

  • Blocking Retreats: Neutralize enemies attempting to flee using mobility spells like Blink.
  • Countering Aggression: Stop charging foes mid-action to break their momentum.
  • Combo Setup: Frozen targets become vulnerable to high-damage follow-ups from allies or spells like Fireball.

Optimizing Freeze

  • Lead shots against fast-moving enemies due to the projectile’s small size.
  • Time casts to intercept enemies as they begin channeling escape abilities.
  • Combine with burst damage sources like Excalibur for quick eliminations.

Explore the full spell list here.

FAQ

Freeze Duration:

The ice block lasts just long enough to enable follow-up attacks but doesn’t guarantee kills without teamwork.

Multi-Target Capability:

Only affects the first enemy struck by the projectile.

Spellcasting While Frozen:

Most abilities are disabled, though instant-cast spells might still activate if timed perfectly.

1v1 Viability:

Effective for creating attack opportunities or safely repositioning during duels.