Mage Arena custom flags aren’t saved as standard image files. Instead, the game transforms designs into encoded text strings stored in the Windows registry.
How It Works
- Flag designs are converted into a text-based format using indexed color codes during customization.
- This encoded data regenerates the flag’s pixel pattern dynamically when loaded in-game.
Editing Limitations
Direct external editing is complex because:
- No standard image files exist to modify—only the encoded registry string.
- Third-party tools must replicate the game’s encoding method, which is technically challenging and may violate terms of service.
Why This System?
- Space Efficiency: Minimizes storage requirements by avoiding bulky image files.
- Consistency: Ensures seamless flag rendering across different game sessions.
FAQ
Can I import custom images as flags?
Not without specialized tools to convert images into the game’s encoded format.
Why not use PNG files?
The text-based system prevents asset conflicts and streamlines data management.
Is there official support for external flag imports?
No—only in-game editing tools are officially supported.
Does my flag exist as an image file?
No. The game reconstructs flags from registry-stored data during matches.