King of Meat is a chaotic 1–4 player party platformer set in a **reality TV-inspired universe**. Players race through skill-testing dungeons and user-created levels packed with:
- Environmental puzzles
- Rube Goldberg-like traps
- Cooperative challenges
Unlike traditional couch co-op games, it skips split-screen entirely at launch. Here’s how its multiplayer systems work:
Local Multiplayer: What’s Missing?
The game does not support:
- Split-screen play
- Local co-op modes
Developers prioritized online connectivity, stating split-screen would require overhauling camera mechanics and performance architecture.
Key Multiplayer Mechanics
🔗 Online Teams (1–4 Players)
Join friends via invitations or public matchmaking to tackle:
- Pre-made dungeons with escalating difficulty
- Global leaderboards for speedruns and high scores
🎮 Cross-Platform Play
Unified servers let PC and console users compete seamlessly—no platform restrictions.
🛠️ Community Dungeon Builder
The creation suite allows:
- Designing obstacle courses with programmable traps
- Sharing levels worldwide for endless content
- Rating and remixing others’ creations
Final Takeaways
While lacking couch co-op, King of Meat offers robust online features like cross-play matchmaking and a thriving level-sharing ecosystem. Its chaotic teamwork focus makes split-screen’s absence less noticeable.
Quick Answers
- Split-screen available? ❌ No
- Max online players? 4
- Cross-platform? ✅ Yes (PC/consoles)
- Solo playable? Yes, but better with friends
- Custom levels? Extensive creation tools