Killing Floor 3 introduces a mix of fresh faces and returning veterans in its roster. Below, we break down its playable Specialists, story characters, and what they bring to the game.
Core Features
- 6 Launch Specialists: Each tied to unique classes with distinct combat roles
- Character Diversity: Includes clones, pyrotechnic experts, and scientists
- Expanded Lore: Supporting characters deepen the Horzine conflict narrative
Playable Specialists
- Foster (Commando)
– Clone of classic character Mr. Foster; specializes in assault rifles and precision headshots - Devlin (Firebug)
– Hollywood pyrotechnician turned flamethrower specialist; excels at area control - Imran (Engineer)
– Pakistani tech expert focusing on turrets and close-quarters defense - Luna (Sharpshooter)
– Argentinian hunter with unmatched long-range rifle skills - Nakata (Ninja)
– Retired Japanese assassin using melee weapons and grappling hooks - Obi (Medic)
– Nigerian biotech researcher providing advanced healing support
Returning Characters
- Mr. Foster (Clone): Iconic gas-masked Commando tying new story to previous games
- DJ Scully: Beloved character returning in post-launch updates
Key Story Figures
Moorcroft | Chief Scientist pushing dangerous Mire experiments |
Medford | Ethics-driven Horzine researcher opposing Moorcroft |
Hobbes | Moral gray-area biochemist working under Moorcroft |
Rhodes | Ex-Marine handling field operations logistics |
Cordelia | Director of Nightfall coordinating anti-Horzine campaigns |
FAQ Highlights
- Character count at launch? Six Specialists
- Post-launch additions? DJ Scully confirmed, more likely
- Gameplay impact? Classes define roles, cosmetics personalize