Nintendo’s newest console enables cooperative gameplay through its sharing functionality, though current capabilities are somewhat restricted. Rather than physical components, this feature operates through system software. Though availability depends on title updates, here’s a breakdown of accessing multiplayer sessions without individual copies.
Activating Cooperative Play via Shared Titles
The sharing mechanism permits collaborative sessions regardless of game ownership, with specific limitations applying:
- Cross-compatibility exists between Switch 2 and legacy Switch devices for compatible titles
- Only the newer console can initiate game sharing sessions
- Original Switch units require local connections for participation
- Backward compatibility applies only to approved Switch 1 titles
- Feature activation depends on developer implementation per title

Eligible titles display collaboration options on startup screens. Absence indicates incompatibility – check for updates or consult official lists. Participants activate group play through their system menus. Local network connectivity enables immediate sessions on legacy devices, while Switch 2 users can organize groups through digital channels before launching.
Approved Shared Gaming Titles
Local Sharing | Online Sharing | |
---|---|---|
Super Mario Odyssey | Yes | Yes |
Captain Toad: Treasure Tracker | Yes | Yes |
51 Worldwide Games | Yes | Yes |
Super Mario 3D World + Bowser’s Fury | Yes | Yes |
Big Brain Academy: Brain vs. Brain | Yes | Yes |
Super Mario Party Jamboree – Switch 2 Edition + Jamboree TV | Yes | No |