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Hollow Knight Silksong Last Judge Boss Fight Guide

The Last Judge in Hollow Knight Silksong is a towering adversary guarding Pharloom’s Citadel. Located in the Blasted Steps, this fiery bell-wielding boss demands mastery of movement, precise timing, and relentless focus. Below, we break down its mechanics and optimal strategies to secure victory.

Locating the Last Judge

From the Bell Beast bench, travel rightward. Scale vertical sections using bells and platforms, prioritizing speed over combat. After navigating gaps and ascending to the Blasted Steps’ upper right area, enter the Grand Gate. The Last Judge awaits here, blocking passage to the Citadel.

Combat Breakdown

Phase 1: Bell Assaults

Initial attacks are slow but punishing:

  • Jump Slam – Leaps and crushes the ground. Evade with a dash, then counterattack.

  • Bell Throw – Launches the bell, then recalls it via chain. Avoid standing in its path.

  • Chain Spin – Swings the bell horizontally. Retreat until the move ends.

Strike sparingly—prioritize dodging, and land 1–2 hits between attacks.

Phase 2: Ignited Fury

At 50% health, the bell ignites, amplifying attack range and adding fire damage:

  • Flaming Slam – Creates fiery shockwaves along the floor. Time jumps to avoid.

  • Flaming Bell – Throws a detonating bell that explodes before returning. Maintain distance.

  • Flaming Spin – Spins while launching fire arcs. Dash through safe gaps.

  • Flame Dash – Charges across the arena, summoning fire pillars. Dash or glide between them.

Attack opportunities shrink here. Focus on punishing after Flaming Spin or failed dashes. Ranged abilities like the Needle Toss excel.

Defeat and Escape

Upon victory, the Last Judge detonates. A spreading smoke cloud inflicts massive damage—retreat immediately to avoid the blast.