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Effective ways to defeat The End earlier in Metal Gear Solid Delta: Snake Eater

In both Metal Gear Solid 3 and its Delta iteration, the confrontation with The End presents a complex battle requiring strategic thinking. Renowned for his expertise in long-range combat and evasion tactics, defeating him traditionally demands patience. An alternative approach lets you neutralize this foe much sooner, bypassing the extended engagement. These directions outline the method:

Eliminating The End prematurely in Metal Gear Solid Delta: Snake Eater

Quick Summary:

  • Retrieve the Dragunov from the western boathouse near Ponizovje South
  • Navigate northward from Ponizovje South to activate critical story events
  • Subdue the nearest watchman using suppressed weaponry while maintaining stable footing
  • Target and eliminate The End’s attendant with the sniper rifle
  • Dispatch The End before he retreats indoors
  • Avoid explosive remnants from his destroyed wheelchair
  • Withdraw to Ponizovje South until security forces relax

After overcoming The Pain, navigate river pathways cautiously. Before triggering key narrative moments, secure essential gear at Ponizovje South. Locate the westward river fork leading to a guarded dock structure – here lies the Dragunov in an arms storage. Master its scope mechanics before proceeding.

Navigation map highlighting key locations for early elimination strategy

Following weapon acquisition, return to Ponizovje South’s northern water route. This triggers a cinematic sequence involving major characters. Post-cutscene, remain vigilant – The End becomes momentarily vulnerable. Utilize optimal camouflage and position yourself strategically in shallow waters. Neutralize nearby sentries to create an opening.

Strategic positioning during The End's escape attempt

Prioritize eliminating The End’s caretaker first, then immediately target the aging marksman. Precision shots to vital areas ensure swift elimination. Be prepared for retaliatory explosives post-elimination before making your exit. Allow sufficient time for enemy forces to cease searching.