In **Deadzone Rogue**, **proc chance** determines the probability of a weapon’s special effect activating during combat. For example, a 20% lightning proc chance means roughly *1 in 5 attacks* will trigger elemental damage.
The term *proc* originates from **“Programmed Random Occurrence,”** describing effects that activate based on chance. These effects range from weapon abilities to elemental chains or crowd-control skills.
Key Mechanics of Proc Chance
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**Gear-dependent**: Effects are tied to specific weapons or equipment.
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**Probability scaling**: Higher percentages increase activation frequency.
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**Multi-hit synergy**: Fast-firing weapons capitalize on proc chances due to more attacks per second.
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**Elemental dominance**: Builds like lightning rely on high proc rates for consistent damage and area control.
Boosting Proc Chance
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**Targeted gear**: Equip items that enhance your desired effect (e.g., +20% fire proc).
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**Attack speed**: Prioritize rapid-fire weapons to maximize proc opportunities.
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**Perk stacking**: Combine mods or skills that increase elemental proc likelihood.
FAQ
What does proc stand for?
**“Programmed Random Occurrence.”**
Is proc chance affected by weapon speed?
Yes—faster weapons trigger procs more frequently due to higher hit rates.
Can proc chance go above 100 percent?
No. At 100%, the effect activates on every hit.
Do procs work on every enemy type?
Yes, unless foes have immunity to the specific effect.
Is lightning the best proc effect?
Lightning is top-tier for its crowd control and chain damage, but other elements suit niche strategies.