Written by Jason B.
Dungeons & Dragons Neverwinter Nights 2: Enhanced Edition offers **15 foundational classes** and **over 20 advanced prestige classes**, shaping how characters engage in combat, magic, and teamwork. Players can combine up to four classes per build, with only one being a prestige class.
Base Classes
- Barbarian: A high-speed melee specialist using *Rage* to boost combat effectiveness. Excels in Strength and health but sacrifices armor protection.
- Fighter: Adaptable martial expert with access to numerous feats. Ideal for multiclassing and weapon-focused builds.
- Monk: Wisdom-driven unarmed combatant with spell resistance, swift movement, and scalable armor class (AC).
- Paladin: Restricted to *Lawful Good* alignment. Provides healing, smite attacks, and robust saving throws, but limited multiclass flexibility.
- Ranger: Specializes in dual-wielding or ranged combat, with situational bonuses against specific enemies. Animal companions are underpowered.
- Rogue: Master of stealth, traps, and sneak attacks. Relies on positioning for devastating surprise strikes.
- Swashbuckler (Storm of Zehir): Dexterity-Intelligence hybrid that enhances melee damage using mental stats. Synergizes with Rogue builds.
- Bard: Charismatic support caster using musical buffs and a mix of arcane spells.
- Cleric: Divine spellcaster in heavy armor. Versatile in healing, buffing, or destroying undead.
- Druid: Shapeshifting nature caster with a reliable animal companion. Strong solo option.
- Favored Soul (Mask of the Betrayer): Charisma-based divine caster with sorcerer-like spellcasting mechanics and increased daily uses.
- Sorcerer: Flexible arcane caster using Charisma, specializing in high spell output for offense or defense.
- Spirit Shaman (Mask of the Betrayer): Divine caster manipulating spirits to fuel spellcasting and alter spell effects.
- Warlock: Relies on infinite *Eldritch Blasts* and passive invocations. Beginner-friendly ranged attacker.
- Wizard: Intelligence-driven arcane caster with access to nearly all spells. Universally effective across campaigns.
Prestige Classes
These advanced classes require specific prerequisites like feats, stats, or alignments. Most cap at level 5 or 10.
- Arcane Archer: Elf-exclusive class enhancing ranged attacks with magic.
- Arcane Scholar of Candlekeep (Mask of the Betrayer): Wizard-focused metamagic specialist amplifying spell potency.
- Arcane Trickster: Hybrid rogue-arcane caster applying Sneak Attack through spells.
- Assassin: Stealth-focused evil class wielding poison and instant-kill *Death Attacks*.
- Blackguard: Evil counterpart to Paladins, summoning fiends and dealing necrotic damage.
- Divine Champion: Martial divine class with easy entry requirements and strong defensive feats.
- Doomguide (Storm of Zehir): Kelemvor-aligned cleric specializing in undead destruction.
- Duelist: Dexterity-based melee fighter using light weapons and Intelligence for AC boosts.
- Dwarven Defender: Dwarf-only tank gaining damage resistance and high AC when stationary.
- Eldritch Knight: Blends martial prowess with arcane magic, ideal for Fighter/Wizards.
- Frenzied Berserker: Rage-driven melee class with massive Strength bursts but risks losing control.
- Harper Agent: Good-aligned support with limited spellcasting and skill enhancements.
- Hellfire Warlock (Storm of Zehir): Warlock variant trading Constitution for amplified Eldritch Blasts.
- Invisible Blade (Mask of the Betrayer): Dagger-focused rogue with enhanced criticals and attack speed.
- Neverwinter Nine: Story-locked class offering defensive bonuses and leadership perks.
- Pale Master: Necromancer gaining undead traits and immunity to critical hits.
- Red Dragon Disciple: Sorcerer/Bard class adopting draconic traits and Strength bonuses.
- Red Wizard of Thay (Mask of the Betrayer): Human-only Wizard subclass boosting spell difficulty and circle magic.
- Sacred Fist (Mask of the Betrayer): Monk-divine hybrid emphasizing unarmed strikes and spell support.
- Shadow Thief of Amn: Amn-guild affiliated rogue focused on stealth and wealth.
- Shadowdancer: Evasive stealth fighter using *Hide in Plain Sight*.
- Stormlord (Mask of the Betrayer): Nature caster specializing in storm and lightning spells.
- Warpriest: Frontline divine fighter combining healing with combat prowess.
- Weapon Master: Melee specialist achieving extreme critical hit bonuses with a chosen weapon.
FAQ
- How many classes can I combine?
Players can select up to four classes, with only one being a prestige class. - Best class for newcomers?
Fighter, Sorcerer, and Cleric are straightforward and effective choices. - Are prestige classes necessary?
No—base classes alone can complete all campaigns. - Can classes be respecced?
No—class choices are permanent once selected. - Top solo classes?
Cleric, Druid, and Warlock excel in solo play due to versatility and sustain.