Written by Rahul Gupta
Blue Archive’s crafting system lets players convert surplus resources into progression materials like Tech Notes, Gifts, and Furniture. Unlocked after completing Campaign Stage 3-2, it’s vital for upgrading students and enhancing your Café’s efficiency.
Crafting Room Explained
Two main functions define the Crafting Room:
- Material Synthesis: Uses Keystones for randomized rewards
- Material Fusion: Converts unwanted items into targeted resources
Accessible via the Base menu post-unlock, this system is essential for long-term progression.
Material Synthesis Breakdown
Three sub-nodes offer varying outcomes:
Standard Synthesis (Node 1)
- Cost: 1 Keystone
- Results: Random items like Credits, low-tier Furniture, or Tech Notes
- Best For: Quick resource grabs or when Keystones are scarce
Focused Synthesis (Node 2)
- Cost: 2 Keystones
- Results: Higher-grade materials or school-specific Tech Notes
- Best For: Targeting specific Furniture sets or school upgrades
Eleph Synthesis (Node 3)
- Cost: 5 Elephs (any student)
- Results: Chance for random Elephs
- Verdict: Avoid unless drowning in excess Elephs
Key Notes:
- One sub-node per roll
- Rolls reset after each use
- Processing time: 1–2 hours (acceleratable via Boost Tickets)
Keystone Sources
- Daily/Weekly missions
- Limited-time events
- Expired gacha pull conversions
Material Fusion Essentials
Transforms unused items into choice boxes using Fusion Keystones (distinct from regular Keystones).
Fusion Keystone Sources
- Joint Firing Drill rewards
- Shop purchases (limited quantities)
- Event milestones
Fusion timers mirror Synthesis—use Boost Tickets strategically to skip waiting periods.
Boost Ticket Management
Prioritize using tickets for:
- Tech Note Fusion (Unique Equipment farming)
- Rushing Café Furniture setups
- Critical Gift crafting for Bond progression
Ticket Sources
- Stage drops
- Event/raid shops
- Weekly missions
Warning: Never use Pyroxene or Total Assault currency for tickets.
Crafting Priorities by Game Phase
Early Game
- Furniture: Boost Café AP and Credit output
- Gifts: Unlock student Bond levels and Unique Equipment
Mid Game
- School-Specific Notes: Focus on Trinity, Gehenna, Millennium
- Fusion Crafting: Optimize Tech Note and Gift conversions
Late Game
- Mass Tech Note Fusion: Push Unique Equipment to max tier
- Event Preparation: Stockpile Gifts for seasonal Bond requirements
Pro Tips for Efficiency
- Check Crafting Room daily—timers run offline
- Don’t hoard Fusion Keystones; use them proactively
- Avoid Eleph Synthesis—preserve Elephs for shop exchanges
- Use auto-complete Fusion only for urgent daily tasks
FAQ
How do I unlock crafting?
Clear Main Story Stage 3-2.
Is Eleph Synthesis (Node 3) worth it?
No—resource costs outweigh benefits.
Where to farm Boost Tickets?
Stages, events, and weekly rewards. Never buy them with premium currency.
Early-game crafting focus?
Furniture and Gifts for AP/Bond progression.
Fusion vs. farming?
Fusion excels at converting surplus items into targeted resources.