Categories Game Guides

Blue Archive Crafting Guide

Written by Rahul Gupta

Blue Archive’s crafting system lets players convert surplus resources into progression materials like Tech Notes, Gifts, and Furniture. Unlocked after completing Campaign Stage 3-2, it’s vital for upgrading students and enhancing your Café’s efficiency.

Crafting Room Explained

Two main functions define the Crafting Room:

  • Material Synthesis: Uses Keystones for randomized rewards
  • Material Fusion: Converts unwanted items into targeted resources

Accessible via the Base menu post-unlock, this system is essential for long-term progression.

Material Synthesis Breakdown

Three sub-nodes offer varying outcomes:

Standard Synthesis (Node 1)

  • Cost: 1 Keystone
  • Results: Random items like Credits, low-tier Furniture, or Tech Notes
  • Best For: Quick resource grabs or when Keystones are scarce

Focused Synthesis (Node 2)

  • Cost: 2 Keystones
  • Results: Higher-grade materials or school-specific Tech Notes
  • Best For: Targeting specific Furniture sets or school upgrades

Eleph Synthesis (Node 3)

  • Cost: 5 Elephs (any student)
  • Results: Chance for random Elephs
  • Verdict: Avoid unless drowning in excess Elephs

Key Notes:

  • One sub-node per roll
  • Rolls reset after each use
  • Processing time: 1–2 hours (acceleratable via Boost Tickets)

Keystone Sources

  • Daily/Weekly missions
  • Limited-time events
  • Expired gacha pull conversions

Material Fusion Essentials

Transforms unused items into choice boxes using Fusion Keystones (distinct from regular Keystones).

Fusion Keystone Sources

  • Joint Firing Drill rewards
  • Shop purchases (limited quantities)
  • Event milestones

Fusion timers mirror Synthesis—use Boost Tickets strategically to skip waiting periods.

Boost Ticket Management

Prioritize using tickets for:

  • Tech Note Fusion (Unique Equipment farming)
  • Rushing Café Furniture setups
  • Critical Gift crafting for Bond progression

Ticket Sources

  • Stage drops
  • Event/raid shops
  • Weekly missions

Warning: Never use Pyroxene or Total Assault currency for tickets.

Crafting Priorities by Game Phase

Early Game

  • Furniture: Boost Café AP and Credit output
  • Gifts: Unlock student Bond levels and Unique Equipment

Mid Game

  • School-Specific Notes: Focus on Trinity, Gehenna, Millennium
  • Fusion Crafting: Optimize Tech Note and Gift conversions

Late Game

  • Mass Tech Note Fusion: Push Unique Equipment to max tier
  • Event Preparation: Stockpile Gifts for seasonal Bond requirements

Pro Tips for Efficiency

  • Check Crafting Room daily—timers run offline
  • Don’t hoard Fusion Keystones; use them proactively
  • Avoid Eleph Synthesis—preserve Elephs for shop exchanges
  • Use auto-complete Fusion only for urgent daily tasks

FAQ

How do I unlock crafting?

Clear Main Story Stage 3-2.

Is Eleph Synthesis (Node 3) worth it?

No—resource costs outweigh benefits.

Where to farm Boost Tickets?

Stages, events, and weekly rewards. Never buy them with premium currency.

Early-game crafting focus?

Furniture and Gifts for AP/Bond progression.

Fusion vs. farming?

Fusion excels at converting surplus items into targeted resources.