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BlazBlue Entropy Effect stands out among action-packed roguelikes, bolstered by its recent Dead Cells crossover introducing The Prisoner as a free addition. Explore our updated character rankings below for current roster evaluations.
BlazBlue Entropy Effect character rankings




| Tier | Character | 
|---|---|
| C-tier | ICEY, Hazama, Hibiki Kohaku | 
| B-tier | Taokaka, Kokonoe, Noel Vermillion, Lambda-11 | 
| A-tier | Hakumen, Mai Natsume, Bullet, Es | 
| S-tier | Rachel Alucard, Ragna the Bloodedge, Jin Kisaragi, The Prisoner | 
These evaluations focus on two primary factors: combat versatility and accessibility for overwhelming foes efficiently.
Top Priority Selections
| Characters | Strengths & Weaknesses | 
|---|---|
|     The Prisoner | ➕ Devastating combo potential with three interchangeable loadouts ➕ Exceptional critical hit mechanics for rapid enemy elimination ➖ Requires specific enhancements for full effectiveness | 
|     Jin Kisaragi | ➕ Progressive power through sheathing mechanics ➕ Crowd control via freezing effects ➖ Demanding timing mastery requirements | 
|     Ragna the Bloodedge | ➕ Area-clearing attacks with super armor ➕ Health regeneration capabilities ➖ Steep learning curve | 
|     Rachel Alucard | ➕ Ranged crowd management with lightning attacks ➕ Health draining capabilities ➕ Defensive projectile negation | 
Strong Combatants
| Characters | Strengths & Weaknesses | 
|---|---|
|     Es | ➕ Offensive/defensive crest mechanics ➕ High mobility teleportation strikes ➖ Requires balanced playstyle expertise | 
|     Bullet | ➕ Explosive grab-based damage amplification ➕ Progressive attack boosts through throws ➖ Grapple-dependent against certain foes | 
|     Mai Natsume | ➕ Versatile spear techniques including tornado attacks ➕ MP regeneration through precision throws ➖ Limited movement fluidity | 
|     Hakumen | ➕ Dominant crowd control via armored charges ➕ Timed counterattacks for defensive play ➖ Reduced movement speed | 
Average Performers
| Characters | Strengths & Weaknesses | 
|---|---|
|     Lambda-11 | ➕ Zoning through portal strikes ➖ Positioning demands in fast combat | 
|     Noel Vermillion | ➕ Effective ranged combat ➖ Weak melee defense | 
|     Kokonoe | ➕ Area denial through explosives ➖ Single-target limitations | 
|     Taokaka | ➕ Agile movement with evasion frames ➕ Clone-assisted assaults ➖ Resource management challenges | 
Limited Viability Choices
| Characters | Strengths & Weaknesses | 
|---|---|
|     Hibiki Kohaku | ➖ Insufficient tools for team engagements ➖ Positioning-dependent damage output | 
|     Hazama | ➕ Adaptive range management ➖ Complex mechanics for burst damage | 
|     ICEY | ➕ Superior directional mobility ➖ Single-target focus limitations | 

