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Blade Guide & Abilities | Marvel Rivals Season 3

Blade debuts as a close-range Duelist in Marvel Rivals Season 3, specializing in lifesteal, anti-heal, and high-risk melee combat. His kit thrives on aggressive engagements and punishing out-of-position foes.

Blade’s Abilities Breakdown

  • Blade Chopper (LMB – Sword Mode): Ideal for finishing weakened enemies or building damage stacks in close quarters.
  • Hunting Gun (LMB – Gun Mode): Poke at enemies from a distance to disrupt healers or create openings.
  • Step and Chop (Shift): Chase fleeing targets or apply anti-heal effects in crowded fights.
  • Blood Liberation (E):
    • Activates vampiric state with lifesteal on hits
    • Blocks external healing but enhances attack speed/awareness

    Best used during aggressive dives or cleanup phases. Avoid wasting it in low-stakes scenarios.

  • Defensive Stance (RMB): Mitigate damage while advancing or dueling opponents.
  • Ultimate (Q): A high-reward dash that deals AoE damage, usable for initiations or escapes.

Team-Up Synergy

Blade pairs with Cloak & Dagger via a Team-Up ability. Further details will be revealed later!

Optimal Playstyle

  • Harass enemies with gunfire before committing to melee combos.
  • Prioritize flanking and isolating targets to maximize lifesteal value.
  • Activate Blood Liberation strategically during all-ins—avoid relying on team heals once active.
  • Save Ultimate for crucial engagements or high-impact repositioning.

Blade excels against healer compositions and rewards decisive, aggressive play. Poor engagement timing often leads to overwhelming retaliation.

TL;DR

  • Melee-focused Duelist with anti-heal mechanics
  • Dynamically shifts between sword/gun modes
  • Blood Liberation trades healing for lifesteal boosts
  • Step and Chop applies slows or anti-heal based on weapon active
  • Ultimate combines mobility with AoE damage
  • Hard-counter to healer-centric teams
  • Cloak & Dagger Team-Up pending further info