Image via Archived Library
Navigating Archived’s Roblox environment can be challenging due to its intricate combat systems, particularly for newcomers. Keeping a reference for input mappings accessible is advisable during initial gameplay. Here’s a comprehensive breakdown of core control schemes and strategic insights for this platformer.
Primary Input Configurations
Action | Keybind |
---|---|
UI Rescale | Right Ctrl |
Slide Attack | W (Double Tap) + Space + LMB |
Charged Attack | Left Ctrl (Hold) + LMB |
Aim | Left Ctrl (Hold) + RMB |
Shin Generation | Left Ctrl (Hold) + G |
Sprint | W (Double Tap) |
Grip / Execute | B |
Carry / Skip Dialogue | V |
Manifest E.G.O Weapon | Y (Hold) + J |
Manifest E.G.O | J |
Critical / Heavy Attack | R |
Equip / Unequip Weapon | E |
Manifest Domain | H |
Inventory / Character Info | Tab |
Dash | Q |
Attack | LMB |
Parry | RMB |
Block | F |
Jump | Space |
Ragdoll Cancel | Space (While Ragdolled) |
Movement | W A S D |
Customizing Input Mappings
Adjusting controls in Archived requires using specific chat commands. Consult the reference table below for syntax examples and binding parameters.
Command | Example |
---|---|
Reset Bind!reset [KeyName] |
!reset Block (Block is now F again) |
Bind Key!bind [KeyName] [KeyTarget] [Overwrite (true/false)] |
!bind Block M2 (M2 and F are now Block)!bind Block M2 true (M2 only is now Block) |
Standard Binding Configuration
KeyName | KeyTarget |
---|---|
Slot16 | C |
Slot15 | X |
Slot14 | Z |
Slot13 | ` |
Slot12 | Y |
Slot11 | T |
Slot10 | 0 |
Slot9 | 9 |
Slot8 | 8 |
Slot7 | 7 |
Slot6 | 6 |
Slot5 | 5 |
Slot4 | 4 |
Slot3 | 3 |
Slot2 | 2 |
Slot1 | 1 |
ManifestEGO | J |
ManifestDomain | H |
EmotionLevel | H |
SkipDialogue | V |
Carry | V |
Execute | B |
Parry | M2 |
Block | F |
Dodge | Q |
Critical | R |
LightAttack | M1 |
Common Input Queries
Input customization is supported through chat commands. Use the syntax !bind and !reset with parameters listed earlier.
How to Open Inventory / Backpack?
Press Tab to view equipment and character stats. The ` key activates skill management for hotbar adjustments.
Can You Play Archived With a Controller?
As of now, controller support isn’t implemented. Peripheral compatibility depends on keyboard/mouse connectivity for console play.