Written by Andrew Hammel
Stronghold Crusader Definitive Edition combines the original game’s units with 8 new Bedouin troops, offering **43 distinct military units** across three factions. Units range from basic infantry to specialized siege breakers and support roles, each with strategic combat applications.
🗡️ Bedouin Tent Units (New in Definitive Edition)
Trained at the Bedouin Tent, these units introduce fresh tactics inspired by desert warfare:
Ambusher
Cost: 130 gold
Underground stealth unit that ambushes enemies with firepots. Immune to projectiles while hidden.
Healer
Cost: 100 gold
Non-combat medic that gradually restores health to nearby allies.
Unic
Cost: 110 gold
Dual-wielding melee specialist excelling against lightly armored foes.
Demolisher
Cost: 90 gold
Shielded battering expert that ignores stake traps and destroys structures.
Heavy Camel
Cost: 130 gold
Dual-purpose camel rider carrying both an archer and swordsman.
Camel Lancer
Cost: 60 gold
Fast raider perfect for hit-and-run attacks on vulnerable targets.
Sapper
Cost: 40 gold
Wall-destroyer resistant to fire damage.
Skirmisher
Cost: 25 gold
Versatile javelin thrower effective in early-game skirmishes.
🏰 European Barracks Units
Require weapons from armory buildings:
- Peasant: Free laborer with minimal combat value
- Spearman (20g): Quick, low-cost melee fighter
- Archer (12g): Basic bowman with short range
- Crossbowman (20g): Armored marksman with powerful bolts
- Maceman (40g): Fast attacker with low defense
- Swordsman (60g): Heavy infantry with shield
- Knight (80g): Mounted version of swordsman
- Pikeman (50g): Defensive spearman with long reach
- Engineer (40g): Siege equipment builder
- Monk (100g): Religious unit with symbolic role
🏹 Arabian Mercenaries
Recruited with gold alone:
- Arab Archer (75g): Mobile ranged fighter
- Horse Archer (100g): Cavalry archer for harassment
- Slinger (50g): Budget projectile unit
- Assassin (60g): Stealthy wall climber
- Fire Thrower (100g): Area-denial flame attacker
- Horseman (80g): Light cavalry skirmisher
⚙️ Siege Equipment
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Fire Oxen (not in DE)
-
Covered Ram
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Portable Shield
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Siege Tower
-
Battering Ram
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Fire Ballista
-
Trebuchet
-
Catapult
-
Ballista
-
Mangonel
🎭 Campaign/Special Units
Exclusive to scenarios or AI:
- Crusader Archer: Elite campaign marksman
- Temple Guard: Heavy religious defender
- Spear Champion: Ultimate spearman variant
- Mounted Scout: AI-controlled patrol unit
- Desert Scout: Scripted event recon
- Arabian Raider: Ambush specialist
- Arabian Commander: Muslim campaign leader
- Mounted Crusader: Light noble cavalry
- Crusader Knight: Enhanced story-mode knight
- Crusader Swordsman: Late-campaign heavy unit
❓ FAQ
Total unit count?
43 units across all factions and types.
Bedouin unit availability?
Accessible via Bedouin Tents in skirmish/custom maps.
Most costly units?
Ambusher & Heavy Camel (130g each).
Weapons for Bedouin units?
No armory required—purchased with gold only.