Revised October 2025
Incorporated adjustments from recent patch notes.
Discover an exhaustive catalog of gear within SPIKED, detailing their distinctive traits to optimize player performance. Beyond its dynamic mechanics, this title shines through deep avatar personalization options where selecting impactful armaments can dramatically sway match outcomes.
Complete SPIKED Weapons List – Roblox
With nearly twenty-five combat tools available across strategic categories, every piece offers distinct mechanics and varying refresh periods. Reroll expenditures escalate quickly, so utilizing SPIKED redemption codes becomes vital for budget-conscious players. Below you’ll find updated equipment profiles.
SPIKED Unique Weapons List
These ultra-rare implements (1% acquisition rate) provide match-defining capabilities that distinguish veteran competitors.
Weapon | Category | Cooldown | Description |
---|---|---|---|
Soft Touch | Block | 55s | Reduces projectile velocity upon blocked spikes |
Sky Serve | Serve | 30s | Propels sphere vertically with erratic descent patterns |
Second Wind | Buff | N/A | Resets active gear refresh timers |
Receive Break | Hit | 80s | Fully powered strikes incapacitate opposing receivers |
Rally | Support | 90s | Motivates allies into enhanced states, granting +10 zone points if already activated |
Proud Save | Receive | 45s | Enables improbable receptions of overhead trajectories |
Minus Tempo | Setting | 40s | Amplifies velocity and rhythm for subsequent setups |
Full Approach | Utility | Passive | Eliminates jump charge preparation |
Clutch | Buff | N/A | Extends flow state duration |
Boom Jump | Jumping | Passive | Accelerates leap meter charging with enhanced verticals |
Block Breaker | Hit | 80s | Penetrates blocks by targeting defensive hand placements |
SPIKED Legendary Weapons List
With moderate 5% drop rates, these valuable tools remain accessible through strategic resource investment.
Weapon | Category | Cooldown | Description |
---|---|---|---|
Torque | Hitting | 70 seconds | Alters projectile trajectory post-block/reception through directional leans |
Stop Set | Setting | N/A | Suspends orb mid-air temporarily, extending offensive preparation windows |
Quick Reflex | Receiving | 40 seconds | Automatically rescues nearby projectiles |
Owl | Hitting | Passive | Stacks vertical boosts per successful spike (max 4), releasing enhanced fifth-strike capabilities |
King Serve | Serving | 120 seconds | Automatic high-arcing serves priming devastating downward strikes |
Immovable | Blocking | 100 seconds | Nullifies all piercing attacks, including Block Breaker |
Gamer | Setting | N/A | Reduces subsequent setup speed post-level progression |
Fear | Blocking | 100 seconds | Inflicts 20% power/hitbox reduction and zone deactivation for one minute |
Ace | Hitting | 60 seconds | Signature serve combining automated lobs with spike setups |
SPIKED Rare and Common Weapons List
Entry-level equipment remains crucial for early-game strategies before securing superior armaments.
Weapon | Category | Cooldown | Description |
---|---|---|---|
Safe Guard | Receive | Passive | +20% reception hitbox expansion |
Ricochet | Hit | Passive | Enables deflection from any blocker contact surface |
Quick Step | Utility | 15s | Temporary 30% movement acceleration |
Powerful | Hit | Passive | Charged attacks gain 20% damage boost |
Perfect Toss | Setting | 35s | Expands orb target area by 50% |
Iron Wall | Block | Passive | +20% defensive hitbox enlargement |
Hybrid Serve | Serving | Passive | Boosts serve power by 10% with erratic float patterns and deceptive animations |
Guardian | Receive | Passive | Expanded reception detection zone by 20% |
Glutton | Block | N/A | Siphons flow energy from successfully blocked opponents |
Float | Serving | 20s | Enhances serve curvature and trajectory variance |
Flexible | Serve | Passive | Augments aerial maneuverability with 20% velocity increase |
Conductor | Set | Passive | Grants 20% power amplification to ally strikes post-setup |
Analytic | Support | Passive | Reveals adversary flow charges and equipped items |
SPIKED FAQ
Full Approach dominates through charge elimination enabling perpetual jumping. Receive Break offers tactical advantages by temporarily removing defenders.
King Serve stands unmatched for its lethal combo potential despite lengthy cooldowns. Alternate preferences might favor defensive or aerial specialties.
Rarity tiers maintain 1% (Unique) and 5% (Legendary) acquisition probabilities respectively.