Categories Game Guides

All Phasmophobia Ghost Movement Speeds (2025)

Revised November 2025

Expanded insights on spectral velocities and defensive tactics against rapid entities.

Confronting spectral entities in Phasmophobia requires strategic awareness of their mobility. Varied apparitions possess distinct movement characteristics, making velocity comprehension vital for survival. This guide outlines essential mechanics governing ghostly locomotion.

Key Mechanics

  • 24 entity types with tripartite classification: Sluggish (1.7 m/s)
  • Baseline velocity: 1.7 m/s compared to human ambulation at 1.6 m/s
  • Sprint mechanics: Burst speed of 3.0 m/s (3s duration, 5s recharge)
  • Visual acceleration: Gradual speed increase to 2.805 m/s over 13s of sustained visibility
  • Lunar phenomenon: Celestial events boost all velocities by 15% with permanent effect
  • Velocity extremes: Moroi (3.71 m/s at minimal sanity), Revenant (3.0 m/s pursuit), Deogen (3.0 m/s long-range)
  • Dynamic adjustments: Six entities alter speed through environmental interactions
  • Investigative utility: Stride intervals assist identification when traditional evidence remains elusive

Comprehensive Spectral Velocity Registry

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Phasmophobia’s 24 spectral entities exhibit three primary velocity classifications. Sluggish variants operate below 1.7 m/s, standard entities maintain 1.7 m/s, while accelerated threats surpass this benchmark, posing significant danger.

Celestial Velocity Modifiers

Lunar event environment
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Under crimson lunar conditions (introduced 2024), spectral pursuits gain an immutable 15% velocity enhancement. Traditional countermeasures prove ineffective during these celestial events. Below denotes entity velocities and adjustment capabilities.

Entity Velocity Modification Conditions
Yurei 1.7 m/s /
Yokai 1.7 m/s /
Wraith 1.7 m/s /
Thaye 1.0 – 2.75 m/s Initial 2.75 m/s diminishing by 0.175 m/s per aging cycle
The Twins 1.5 m/s
1.9 m/s
Dual entities alternating between velocities
The Mimic Variable Adopts imitated entity’s velocity
Spirit 1.7 m/s /
Shade 1.7 m/s /
Revenant 1.0 – 3.0 m/s 3.0 m/s pursuit upon detection, reverting post-target acquisition
Raiju 1.7 m/s – 2.5 m/s Accelerates near operational electronics
Poltergeist 1.7 m/s /
Phantom 1.7 m/s /
Onryo 1.7 m/s /
Oni 1.7 m/s /
Obake 1.7 m/s /
Myling 1.7 m/s /
Moroi 1.5 m/s – 3.71 m/s Velocity escalates with collective sanity depletion
Mare 1.7 m/s /
Jinn 1.7 m/s – 2.5 m/s Accelerates with functional electrical systems and visual contact
Hantu 1.44 m/s – 2.7 m/s Thermal dependency: slower in warmth, faster in cold zones
Goryo 1.7 m/s /
Deogen 0.4 m/s – 3.0 m/s Velocity inversely correlates with proximity to targets
Demon 1.7 m/s /
Banshee 1.7 m/s /

* Spectral velocity data credit: Phasmopedia

High-Velocity Spectral Threats

Moroi: Cognitive Erosion Specialist

This entity’s mobility intensifies with mental deterioration. Maximum 3.71 m/s velocity occurs at critical sanity levels, demanding rigorous mental preservation tactics.

Survival Protocol

  • Sustain mental stability through pharmaceuticals and illumination
  • Immediately disrupt visual contact during pursuits
  • Leverage tier-3 aromatic deterrents for extended protection
  • Prioritize secure concealment over open-area navigation

Revenant: Pursuit Predator

Accelerates to 3.0 m/s upon target acquisition through auditory, electronic, or visual stimuli. Requires immediate evasion protocols.

Countermeasures

  • Break visual contact through environmental obstacles
  • Implement complete radio silence during engagements
  • Deactivate electronic devices
  • Utilize distraction tools to reset pursuit parameters

Deogen: Positional Velocity Manipulator

Maintains 3.0 m/s at distance but slows dramatically near targets. Requires unique containment strategies.

Containment Strategy

  • Maintain constant visual monitoring
  • Exploit proximity deceleration through orbital navigation
  • Eliminate traditional concealment attempts

Spectral Identification Through Locomotion

Auditory analysis of movement patterns provides critical identification data. Implement strategic concealment with aromatic deterrents to facilitate observation. Team-based acoustic monitoring through placed sensors enhances detection capabilities.

Concealment location
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Acoustic Analysis Methodology

  1. Equip aromatic countermeasures for emergency egress
  2. Establish secure observation posts
  3. Monitor mental state to induce spectral manifestation
  4. Analyze footfall periodicity during manifestations
  5. Document velocity fluctuations

Velocity-Based Classification

Reduced Momentum (1.0 – 1.4 m/s)

  • Revenant (non-pursuit)
  • Proximate Deogen
  • Thermally stable Hantu
  • Senescent Thaye

Standard Spectrum (1.7 m/s)

  • Banshee, Demon, Goryo, Mare, Myling, Obake, Oni, Phantom, etc.

Accelerated Patterns (2.0 – 2.7 m/s)

  • Jinn (powered), Raiju (electronic proximity), Frigid Hantu, etc.

Mobility Mitigation Techniques

Cursed artifact usage
Visual capture by Mickey

Universal Protocols

Visual Break Protocol:

  • Immediate environmental obstruction
  • Exploit architectural features for concealment

Aromatic Deployment:

  • Tiered distraction durations
  • Location obfuscation benefits

Entity-Specific Protocols

Hantu

  • Maintain thermal regulation through active power systems

Jinn

  • Deactivate power grid to nullify acceleration

Raiju

  • Minimize electronic device deployment
Baseline Spectral Velocity

Standard manifesting entities maintain 1.7 m/s, surpassing human ambulation. Sustained visibility triggers gradual acceleration to 2.8 m/s over 13 seconds.

Spectral Pursuit Dynamics

Human sprint capacity achieves 3.0 m/s bursts with cooldown limitations. Temporary evasion viable against standard entities but ineffective against accelerated apparitions.

Celestial Modifier Impact

Lunar phenomena produce immutable 15% velocity enhancements to all entities, negating conventional countermeasures.