Screenshot by Mickey
In 99 Nights in the Forest, your survival hinges on selecting a class that aligns with your playstyle. Each role offers distinct advantages, shaping how you navigate challenges from resource gathering to combat. This analysis ranks every class based on their versatility and impact during gameplay.
Class Effectiveness Rankings
Explore the tiered breakdown of combat roles below, organized by their utility across different survival scenarios.
S- Tier
Class Name | Starter Tools | Perks & Abilities | Pros & Cons |
---|---|---|---|
Brawler | Leather Body | Level 1 Can’t use ranged weapons, +20% HP & +30% melee damage Level 2 +10% health regeneration, Regen kicks in sooner after damage Level 3 +5% chance to block incoming damage |
+ Best Starter Utility Item + Faster Health Generation + Damage Reduction based on Chance – Very Expensive to Unlock |
Cyborg | x1 Alien Armour, x1 Laser Cannon | Level 1 If alien tech overheats, you take damage, and your armour is temporarily lowered Level 2 Gain a healing buff when alien tech is at full charge Level 3 Kills restore some alien tech energy |
+ Best Starter Utility Item and Weapon +Passive Healing Buff – Very Expensive to Unlock |
Assassin | x1 Katana + x120 Throwing Katana | Level 1 +10% sprint speed -15% HP +5% chance for Throwing Knives to spawn in chests Level 2 The First hit on an enemy has a chance to critically strike Level 3 +10% chance for Throwing Knives to spawn in chests |
+ Best Starter Weapons + Increased Movement Speed + Best Damage Potential – Very Expensive to Unlock |
A- Tier
Class Name | Starter Tools | Perks & Abilities | Pros & Cons |
---|---|---|---|
Hunter | x2 Bear Traps | Level 1 Increased meat drop rate Level 2 Slightly higher pelt drop rate Level 3 The pelt trader will offer an extra wolf pelt trade |
+ Good Starter Utility Item + Focus on gathering Food – No Focus on Fighting |
Ranger | x1 Flashlight + x1 Revolver + x18 Revolver Ammo | Level 1 Start with 18 ammo Level 2 10% chance to refund ammo on shot Level 3 Start with 30 ammo |
+ Best Starter Weapons +Best Class for Fighting – No Focus on Crafting or Survival |
Lumberjack | x1 Good Axe | Level 1 20% chance to get 1 bonus log from trees Level 2 25% chance for a double sapling drop Level 3 20% chance to get 1 or 2 bonus logs from trees |
+ Best Starter Utility Item +Best Class for Gathering Resources +Focus on Crafting or Survival – Less Effective in Fighting |
Blacksmith | x1 Hammer | Level 1 You can craft items in the next crafting bench tier (up to tier 4) Level 2 2 random crafting bench recipes will have discounts Level 3 Chance to get extra scrap from items you put in the grinder |
+ Best for Crafting + Discounts and Extra Scraps for Crafting – Not Suitable for Combat |
Berserker | x1 Medkit | Level 1 After the first death, auto-revive with low HP and hunger Level 2 On reviving, receive a strength boost for a short duration Level 3 Deal higher damage as your HP gets lower |
+ Suitable for Aggressive Players + One Free life in the form of Auto revive +All Stats focused towards surviving and fighting – No focus on crafting |
Alien | x1 Raygun | Level 1 Excellent visibility at night & Sprint slower when alien tech is overheating Level 2 Alien tech recharges faster Level 3 Sprint faster when alien tech is at full charge |
+ Best Starter Weapon + Faster Mobility and Speed + Better Night Vision – Requires time to upgrade |
B- Tier
Class Name | Starter Tools | Perks & Abilities | Pros & Cons |
---|---|---|---|
Medic | x2 Bandage | Level 1 ×5 Faster revives Level 2 Improved revive on others, restores more health and hunger Level 3 One of your bandages upgrades to a Medkit |
+ Best for Beginner Players + Best for Support Players + Faster Heals and Restores – No Focus on Fighting |
Camper | x1 Flashlight | Level 1 +10% reduced hunger drain Level 2 +Increased visibility at night Level 3 +Spawn with a Stew |
+ Best for Beginner Players + Easy and Cheap to Unlock +Helps in Staying Alive – Jack of all mechanics, master of none |
Farmer | x1 Watering Can | Level 1 Use the watering can to get rarer crops from the farm plots Level 2 Some saplings you plant will grow into apple trees Level 3 Farm plots you water are guaranteed to grow 1 pumpkin |
+ Best Class to gather Food + Easy and Cheap to Unlock – No Focus on Fighting |
Base Defender | x1 Defense Blueprint | Level 1 Starts with a defense blueprint Level 2 Defenses can be upgraded Level 3 Defenses you place deal higher damage |
+ Focus on Survivability + High Base Defense – No Focus on Crafting or Fighting |
C-Tier
Class Name | Starter Tools | Perks & Abilities | Pros & Cons |
---|---|---|---|
Scavenger | None | Level 1 +2 sack space Level 2 +Open chests 20% faster Level 3 +Chance to get scrap as a bonus drop from chests |
+ Large Inventory Size + Better Loot Luck – No Starter Tools or Weapons – No Focus on Fighting |
Cook | x1 Seasoning | Level 1 Seasoned food restores more hunger Level 2 Crockpot cooks 20% faster Level 3 25% chance to make Hearty Stew |
+ Best Class for Crafting – No Focus on Fighting |
D-Tier
Class Name | Starter Tools | Perks & Abilities | Pros & Cons |
---|---|---|---|
Decorator | Hammer | Level 1 Furniture trader offers +1 item per visit Level 2 A Furniture trader is always visible on the map when visiting Level 3 Furniture is discounted by 25% |
+ A Decent Starter Tool – No Buffs for Surviving or Fighting |
Default | None | None | – No Buffs or Perks for the Character |
Unlocking New Classes
Discover new roles by interacting with the Class NPCs in the lobby. Spend Diamonds earned through gameplay achievements to access higher-tier options.




Role | Diamond Cost |
---|---|
Assassin | 500 |
Lumberjack | 70 |
Ranger | 70 |
Cook | 40 |
Medic | 40 |
Scavenger | 25 |
Camper | 10 |
Accumulate Diamonds by looting, completing objectives, or surviving extended periods. Premium currency options are available for immediate access.