Latest Development []: CD Projekt Red clarified to VGC that the recently shared visuals represent a technical demonstration rather than finalized gameplay. According to their statement, this preview highlights engine capabilities and developmental tools rather than the full title.
“This is a tech demo, and a first look at the cutting-edge technology powering The Witcher 4 – but not The Witcher 4 itself.”
“It showcases the powerful foundation we’re building in close collaboration with Epic Games to push open-world design further than ever before and the core systems and features we’re developing using Unreal Engine 5.
We’re really proud of this early milestone and excited to give you a sneak peek at some of the cool tech like UAF, Nanite Foliage, Smart Objects, ML Deformer and FastGeo Streaming that are helping shape the future of The Witcher.”
Initial Report: Today’s State of Unreal event featured an early technical demonstration for the next Witcher installment, showcasing graphical advancements that left audiences impressed. Visuals reportedly maintain 60FPS performance on current-gen consoles like PlayStation 5, suggesting comparable optimization for rival platforms.
While no launch timeframe was provided, the presentation emphasized Unreal Engine 5’s role in enabling advanced environmental rendering and physics systems. Developers stressed this footage represents ongoing experimentation rather than the final product.
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