Recent leaks suggest CAPCOM tried reviving the *Dino Crisis* franchise with a remake twice, but both efforts were abandoned due to quality concerns.
Insider Dusk Golem (@AestheticGamer1) disclosed on X that prior to its closure, CAPCOM Vancouver initiated the first project. A separate internal team later took another stab at it, but neither iteration met expectations, leading to cancellation.
Despite setbacks, recent trademark renewals hint at a potential revival. Japan saw a re-registration earlier this year, often signaling active IP use, while Brazil’s parallel filing mirrored one for *Resident Evil Requiem*, sparking speculation. The overlap in classification (entertainment/software) fuels hope that CAPCOM may finally revisit the cult classic.
The franchise briefly re-emerged this year with enhanced GOG ports of *Dino Crisis* 1 and 2. Updates included 4K rendering, refined DirectX visuals, adjustable scaling, anti-aliasing, and cloud saves. More details on these remasters are available here.