Bloober Team recently disclosed via an investor update that its latest horror title, Cronos: The New Dawn, achieved digital sales of 200,000 copies within its initial three days on the market. While the figure spans major platforms like PlayStation 5, Xbox Series X|S, and Nintendo Switch 2, executives suggest performance remains within projections.
Studio head Piotr Babieno emphasized to Bankier.pl that development expenses for Cronos: The New Dawn were significantly under investor projections, streamlining profitability requirements:
Analysts speculated a budget exceeding 27 million USD, but actual production costs were substantially less than those estimates. Our financial breakeven threshold remains accessible, and internal forecasts maintain optimism. While we’ll share detailed sales updates post-key milestones, current indicators align with our expectations.
Babieno clarified that while potential multimedia extensions into film or television are under consideration, the studio has no active developments for a follow-up title. Bloober Team is already crafting more ambitious projects set to launch across the next fiscal years, anticipated to surpass 2025’s commercial outcomes.
For prospective players, critic Francesco De Meo praised the game in our review, awarding it 8/10 despite early pacing challenges:
Despite a sluggish opening that struggles to establish player engagement in terms of mechanics, Cronos: The New Dawn evolves into a compelling survival horror experience. Its narrative rich with enigmas, atmospheric environments, and refined combat post-initial boss encounters position it as a standout entry for genre enthusiasts—particularly followers of the Dead Space franchise.