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Anno 117 adds belief and worship, a first for the series.

Ubisoft has shared a new development update on Anno 117: Pax Romana, focusing on spiritual mechanics shaping settlement management. Players will encounter faith-based systems influencing cultural representation and strategic choices from their colony’s inception.

  1. A freshly implemented religious framework allows settlements to reflect historical polytheism through deity selection. Each island can designate distinct divine patrons, with initial options including Ceres, Neptune, Minerva, and Mars.
  2. Constructing basic shrines becomes available immediately after establishing territories. Divine selection determines unique progression paths, as devotion levels unlock enhanced abilities through a specialized skill tree.
  3. Divine favor escalates through infrastructure development and resource allocation. Mars worshipers gain military advantages, while Ceres devotees boost agricultural productivity – benefits scaling with community commitment.
  4. Reaching maximum devotion crowns a deity as primary patron, though changing this hierarchy resets spiritual progress, requiring careful consideration.
  5. Religious intensity directly correlates with constructed monuments and ritual item production, creating dynamic feedback loops affecting settlement growth.

The historical strategy title releases later this year across PC and current-generation consoles.

Recent Developments in Settlement Mechanics

Recent designer insights revealed attribute systems tied to urban planning. Satisfying citizen requirements generates modifiers affecting economic stability and public satisfaction. Optional luxury goods introduce strategic flexibility, letting leaders prioritize specific enhancements through industrial development.

New structural types like bakeries now influence localized conditions, offering tradeoffs between productivity gains and potential risks. An improved UI panel helps manage eight distinct attributes central to civic management.