Splitgate 2: Player Modes Overview
Splitgate 2 offers a variety of gameplay modes catering to different preferences, from fast-paced action to strategic map-building.
Arena Mode
- Type: 4v4 competitive matches
- Details: Focuses on quick, tactical portal combat with tight maps.
- Player Count: 8 total (4v4)
- Maps: Bypass, Eden, Frontier, Ozone, Zenith, Stadium, Core
Team Deathmatch (TDM)
- Type: Classic kill-oriented gameplay
- Details: Round-based system with teams racing to 25 kills.
- Player Count: 4v4
- Objective: Reach the kill target first
Takedown Mode
- Type: Round-based tactical elimination
- Details: Increasing respawn delay after each death; focus on strategy.
- Player Count: 6–8 total (likely 3v3 or 4v4)
- Maps: 4 Simulation maps
Onslaught Mode
- Type: Large-scale warfare
- Details: Chaos mode with massive maps and constant battles.
- Player Count: Up to 24
- Maps: Glacier, Drought, Fracture
Firecracker Mode
- Type: Search-and-destroy with respawns
- Details: Fast-paced bomb-planting objective mode.
- Player Count: 4v4
- Objective: Plant or defuse the Firecracker device
Splitball Mode
- Type: Capture and control
- Details: Teams fight for a ball to score points over time.
- Player Count: 4v4
- Objective: Hold the ball to gain points
Domination Mode
- Type: Zone control
- Details: Capture and hold multiple zones to earn points.
- Player Count: 4v4
- Objective: Hold two or more zones to win
Hotzone Mode
- Type: Objective-based brawls
- Details: Teams fight for rotating central zones.
- Player Count: 4v4
- Objective: Capture and hold zones to win rounds
Lockdown Mode
- Type: Total zone control
- Details: Requires capturing all zones simultaneously.
- Player Count: 4v4
- Objective: Capture and lock down all three zones to score
The Lab
- Type: Creative map building
- Details: Build and test custom maps with up to 15 friends.
- Player Count: Up to 16
- Mode Type: Co-op map creation