With over forty creatures available in Raise Animals, players can capture, nurture, and showcase in their zoo. Each has distinct traits influencing their utility. Initially, you’ll interact with various types, but the ultimate aim is to house top-tier specimens for maximum profit. This ranking categorizes all species to guide your selections.
Raise Animals Classification System
Our evaluation considers income potential, return on investment, and gameplay effectiveness. This comprehensive guide helps determine which creatures to prioritize for your collection.
| Category | Species |
|---|---|
| D Tier | Crocodile, Elephant, Crab, Tarantula, Walrus, Penguin. |
| C Tier | Narwhal, Lion, Whale, Shark, Polar Bear, Gorilla. |
| B Tier | Jack O Lantern, Gargoyle, Orca, Chimpazini, Wood Wood Do, Narwhal, Ghost. |
| A Tier | Whale Shark, Golden Lion, Phoenix, Ice Mammoth. |
| S Tier | Medusa, Skeleton Horse, Savannah Ninja, Headless Horse. |
Prime Specimens
| Creature/Ability | Attributes | Advantages & Drawbacks |
|---|---|---|
| Skeleton Horse
Passive: Every 15s, charge for 10s to destroy obstacles and consume prey. |
Income: $26,000 / 60s. Pace: 24 – 29 Worth: $182,250 |
+ Quicker than Headless variant + Frequent ability activation – Lower earnings than top tier |
| Headless Horse
Passive: 30s charge duration enables obstacle clearing and feeding. |
Income: $30,000 / 60s. Pace: 23 – 28 Worth: $151,875 |
+ Peak earning capacity + Essential for wealth accumulation – Rare spawn in seasonal zones |
| Medusa
Passive: Periodic frontal cone attack immobilizes targets. |
Income: $22,500 / 60s Pace: 22 – 26 Worth: $303,750 |
+ Strong crowd control + Valuable combat utility – Moderate mobility |
| Savannah Ninja
Passive: Teleportation mechanics circumvent obstacles every 12s. |
Income: $15,000 / 60s Pace: 29 – 34 Worth: $303,750 |
+ Exceptional mobility + Chain teleportation potential + High resale value |
High-Performance Choices
| Creature/Ability | Attributes | Advantages & Drawbacks |
|---|---|---|
| Ice Mammoth
Passive: Freezes terrain while trampling obstacles. |
Income: $13,000 / 60s. Pace: 18 – 20 Worth: $50,625 |
+ Obstacle immunity – Slow movement – Demanding acquisition |
| Phoenix
Passive: Crash triggers temporary invincibility and speed boost. |
Income: $14,500 / 60s. Pace: 30-35 Worth: $151,875 |
+ Unmatched velocity + Built-in survival mechanism + High resale potential |
| Golden Lion
Passive: Constant proximity slowdown and infinite speed stacking. |
Income: $12,500 / 60s. Pace: 28 – 32 Worth: $81,000 |
+ Superior crowd control + Speed escalates with use – Requires significant investment |
| Whale Shark
Passive: Generates slowing vortexes and temporary speed boosts. |
Income: $15,500 / 60s. Pace: 18 – 22 Worth: $101,250 |
+ Visual appeal + Dual-purpose utility – Lengthy taming process |
Common Queries
Phoenix achieves maximum velocity at 35 units, with crash-triggered acceleration enhancing its pace temporarily.
Elephants move at baseline 9 units, best utilized for mutation farming rather than active gameplay.
Basic species lack unique skills. Some advanced creatures feature multiple traits, like felines that gain speed through predation.
