Dispatch’s premiere episode acquaints players with the narrative flow and central cast. Through interactive scenarios, the game establishes interpersonal dynamics that hint at deeper power structures.
Central to progression are branching decisions that ripple through subsequent events. This breakdown examines pivotal Episode 1 selections and their narrative implications.
Retrieve or Release
When interrogating a suspect dangling over a ledge:
Choosing restraint preserves the captive’s life and yields accurate intel about the hideout location.
Allowing the fall emphasizes mechanical detachment, though an unseen cushion prevents serious harm. This decision primarily shapes your character’s perceived morality.



Launch or Crush
Post-interrogation confrontation offers:
Propelling the foe across the room creates dramatic spectacle with minimal lasting damage. The target eventually limps away battered but alive.
Ground-stomping delivers visceral brutality at reputation’s expense. This emphasizes raw power over finesse.



Dominant or Offhand Strike
When confronting TV thieves:
Right-handed punches trigger defensive counters resulting in injury. Left-handed blows deliver immediate incapacitation, showcasing strategic combat awareness.



Countering Pyrokinesis
Bar encounter with Flamebae presents:
Dousing flames with water neutralizes the threat but causes collateral dental damage. Retaining alcohol amplifies the fiery chaos, creating memorable spectacle while alarming observers.
Both options anger the proprietor, resulting in ejection.



Affection Checkpoint
The billboard climax with Blonde Blazer tests emotional intelligence:
Initiating intimacy triggers awkward rejection but plants seeds for future romantic subplots. Maintaining professionalism preserves unresolved chemistry without immediate payoff.
While Episode 1’s repercussions remain subtle, key decisions establish narrative trajectories affecting subsequent character developments. Strategic choice alignment with desired protagonist characterization proves crucial.

