Categories Gaming

Microsoft’s Gaming AI Trained by Watching Play, Can Disable

A forum post on ResetEra revealed that Microsoft’s Gaming Copilot tool, pre-installed on Windows 11 devices, has been transmitting gameplay screenshots and recordings to the company’s servers for AI model training. This data-sharing feature is enabled by default, allowing Microsoft to collect user gameplay unless manually disabled.

Upon inspecting the Game Bar settings, Wccftech verified that the “Model training on text” option under Gaming Copilot’s privacy settings is automatically activated. The setting was active on our test device until deactivated. Additional options for voice chat data collection exist, but these were inactive by default during our review. The service also logs personalization data and interactions with the Copilot itself.

To disable these features, users can navigate to Gaming Copilot’s settings via the Game Bar. Under Privacy settings, toggle off data-sharing options to prevent gameplay or voice inputs from being used for training. This ensures explicit consent rather than relying on default configurations.

Microsoft’s recent decisions have stirred frustration among gamers. U.S. Xbox Series console prices increased for the second time this year, alongside pricier developer kits for studios. Xbox Game Pass subscriptions surged by 50%, while discount programs for services were discontinued. Rumors also suggest ad-supported cloud gaming may debut soon.

Compounding these issues, the discovery of covert AI training adds to growing skepticism. The move aligns with Microsoft’s broader shift toward AI investment, following workforce reductions affecting over 9,000 employees earlier this year.

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