In Ghost of Yotei, players face a structured sequence of **main story bosses** alongside **optional bounty targets** across Ezo. Tackling these encounters in order ensures smoother progression and prepares players for increasingly difficult challenges.
Main Story Boss Order
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The Snake – Introductory duel highlighting the game’s combat mechanics.
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Lord Saito – Early skill-check boss requiring mastery of parrying and timing.
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The Kitsune – Mid-game fight emphasizing evasion of illusion-based attacks and poison management.
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Mad Goro – High-intensity battle showcasing advanced weapon techniques and environmental awareness.
Defeating these bosses unlocks new regions like the Tokachi Range and Teshio Ridge, advancing protagonist Atsu’s journey.
Optional Boss Order
Bounty contracts found in towns and camps unlock these side battles, which offer gear upgrades and lore. While order isn’t strictly enforced, this sequence aligns with difficulty:
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Crow Genzo – Located at Blue-Flowered Cemetery (Yotei Grasslands).
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Smiling Yoshitomo – Guards Tranquil Falls near the Weary Traveler’s Camp.
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Blue Yamauba – Drops the Blue Yamauba Mask when defeated south of Urara Forest.
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Toshi the Torch – Uses fiery attacks in a coastal cave north of Otaru Beach.
Regional Boss Distribution
Tokachi Range
Teshio Ridge
Yotei Grasslands
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Smiling Yoshitomo
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Crow Genzo
Ishikari Plain
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Toshi the Torch
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Blue Yamauba
This regional layout encourages players to tackle bosses organically while exploring Ezo’s diverse landscapes.
FAQ
How many total bosses are in Ghost of Yotei?
Eight: four mandatory story bosses and four optional bounty targets.
Can you skip optional bosses?
Yes, but missing them forfeits unique rewards like masks and upgrade materials.
Are there post-game bosses?
Bounty bosses can be re-fought post-story via new contracts for additional challenges.