**Throwing weapons** offers a tactical edge in *Ghost of Yotei*, allowing Atsu to hurl melee weapons or sake jars to stagger enemies or create combo opportunities. This guide breaks down the mechanic’s basics and optimal usage.
How to Throw Weapons
The **Throw Weapons** ability is unlocked automatically after the introduction missions. No skill points or inventory adjustments are needed—simply grab a throwable item during combat and:
-
Press **R1 (PlayStation)** or **RB (Xbox)** to throw
-
Aim carefully—objects deal varying damage or stagger effects
-
Heavy weapons can knock down enemies if timed well
Skill Upgrades
While throwing is available early, enhance it via the **Revenge class** skill tree:
-
Improved Weapon Throw: Increases damage and range
-
Unlocks synergy with Spirit abilities for follow-up attacks
Combat Tips
-
Prioritize **sake jars** for quick staggers
-
Interrupt enemies’ red (unblockable) attacks
-
Use throws to reposition or break enemy formations
-
In stealth, toss objects to misdirect foes without detection
FAQ
How do you aim throws?
Align Atsu’s reticle with enemies. Larger weapons have slower arcs.
Can I retrieve thrown items?
No—once thrown, items disappear. Scavenge new ones mid-fight.
Do throws work on bosses?
Yes, but stagger windows are shorter. Save heavy throws for critical moments.