Categories Game Guides

Jump Space Missions Guide

Jump Space missions form the core of the game, blending space combat, on-foot exploration, and survival challenges into high-stakes, procedurally generated runs. To survive, players must grasp how missions unfold:

Mission Structure

  • Preparation: Customize your ship in the hangar and select a mission path.
  • Dynamic Sectors: Each jump introduces unique threats—enemy fleets, asteroid fields, or resource-rich derelicts.
  • Progression: Loot converts to permanent upgrades (hull upgrades, turrets) or temporary artifacts for the current run.

Key Roles

  • Pilot: Navigates hazards and controls forward weapons—survival depends on their reflexes.
  • Engineer: Manages power systems, repairs hull breaches, and crafts ammo mid-combat.
  • Gunner: Operates turrets to fend off swarm attacks or enemy capital ships.

Critical Threats

  • Fires, radiation leaks, and hull breaches demand immediate coordination.
  • Malfunctions escalate rapidly if ignored—vent hazards via airlocks or deploy repair patches.

On-Foot Gameplay

  • Zero-gravity EVA sections require jetpack/grapple hook use to repair ships or infiltrate enemy bases.
  • Combat shifts to first-person shooting during sabotage or boarding actions.

Solo Play

  • A Buddy Bot assists with reloading and basic combat, but cannot handle repairs or crises.
  • Solo runs prioritize speed and precision to compensate for limited crew.

FAQ

  • Mission variety: Nine mission types across multiple sectors, with updates planned.
  • Loot retention: Credits and upgrades persist; artifacts reset after each run.
  • Solo viability: Possible but challenging—requires aggressive play to counter the Buddy Bot’s limitations.
  • Randomization: Objectives and hazards are procedurally mixed for unique runs.